Traits: Bonuses and Penalties
Right now, there are two types of traits: resistance and bonus
Resistance: dolls without the specific resistance to a type of food (spicy or freezing) will receive a hit or freezing status effects that will stun them for a bit
Bonus: Dolls with bonuses to certain types of foods will receive boosts to attack speed and damage when attacking those types of foods
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Grease bonus: for food that was fried or has a lot of fat (fast food, BBQ, …)
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Plant bonus: fruits and veggies
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Sweet bonus: candies, cake, sugary foods
Right now each trait is determined by the colors on the doll. Dolls without any traits will have a black and white color scheme. Note that dolls with special traits tend to have inferior overall stats compared to generalist dolls to balance out.
Ex: a doll that has resistance to spiciness and bonus for plant based foods will have a color scheme of red and green.
Fire Support Mechanic
For difficult maps where enemies come in overwhelming numbers, I want to give the player some form of support. Here are the current suggestions:
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Air Strike: can choose different payloads:
- spices: increase doll’s attack rate for hit enemies, but deals no damage
- napalm: gives crispy status to targets (increase attack rate for dolls), but fire damage dealt waste some calories
- explosives: most wasteful option all damage dealt are wasted calories, but most powerful
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Bulldozer: summons a bulldozer that pummels the enemy line, pushing a portion of them back and giving your squad some breathing room
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Drones: deploy small precision drone attackers (with the same type of payloads) that persistently attacks random targets
Pets Mechanic
Another form of support could be pets (dogs, cars, birds), they should be summoned at anytime to target specific enemies (bosses, support). I’m thinking of giving the pets low health but high agility so they can dodge attacks, but they have low stomach capacities so players should consider using them at the right time.
I need your feedback
What do you think about the above proposal for new game mechanics?