- Longer storyline with fewer choices.
- Many choices with shorter storylines.
Since I’ve been working on mine, I’ve gotten a lot of writing done. But because of different story branches, it doesn’t take very long to read each one. I’ll still continue fleshing it out as I add more scenes but it has me curious.
In Visual Novels, do you prefer a longer playthrough with a storyline that doesn’t have many choices or replayability through having more effect on the story?