Full of Work game

I’ve created a new game. If you follow me, you should know, that for now I create multiple short games with some sort of game mechanics in almost standard interface. it is literally a bunch of images, that appear in different circumstances and there is almost no weight gain. All my games are stuffing games. And for me the main value is that they are different. Different models, morphs, clothes, different style of interactions. Every game is an experiment. They are as they are. You can see in screenshots skinniest and fattest sprites. There is nothing more. Some people, such as me like such things and diversity. So if you are not into it, i ask you to understand and to forgive))
As for the exact game:
Try to work as sales manager in Food marketing company. First month of the game you should work well or the game will end for you. Then it would be easier to gain weight and increase capacity. Also remember about the reputation. If it will become 0, you will be fired.

New model, new look, slight weigh gain (as alway), short dialogues)

You can download it now if you are my patron:

Remember, Patreon charge you every time on the 1st day of month, so if you want to become a patron, you probably should wait until 1 december

Or, you can buy the game on itch.io
https://yuliya3k.itch.io

Or you can buy the game on Steam (PC and Mac):






An update!
Interface was remade (also added stats to all the girls), also added Cafe and Secret room:






Another update!
Now you can cook and feed Aurora at home.




4 Likes

Charging money for such a barebones game, almost identical to the various other ones that you’ve been making, which I know for a fact don’t even have 10 minutes of content, feels pretty criminal.

I’m not sure what sort of audience you’ve got on Patreon, but I can assure you that the majority of people won’t want to spend cash on carbon copies each time.

32 Likes

How long can you play for, how much story is there and is there weight gain or just stuffing?

You can play this game longer, than others, I’d say about 30 minutes, because you’ ll have to earn reputation and to make contracts to feed her effectively. The story is not long, you just get objectives and that’s it. It is work and nothing more. If you want long talking, you can take a look at the Cafe stuffing Dani edition.

You know, you look like the guy, that bought nothing from me. Because first of all, you can have all the content for $3 on Patreon. I do not see any reason why it is too much. If you buy anything on itch.io, you will get sales and special offers for other products.

2 Likes

Oh, about the weight gain, it is slight and you can see minimum and maximum weight in attached screenshots. I always show, what you will get)

1 Like

And also I do not like the Idea of developing the same game for years, I like diversity, that is the only reason why I’m doing games like this.

1 Like

I’d probably be more interested with more weight gain stages, but thanks for letting me know

8 Likes

Yea, that is not what I can afford)

1 Like

You want a comment from someone who did buy something from you? Your games are bare bones and minimal effort, or so it seems. They reek of the model from mobiles games called asset flips, where they make a kinda jank base game that encourages players to pay money to get ahead, then drop support after a few months besides a few patches here and there to bug fix, then just get new art and pop them in place in the same game engine and structure. I’m not sure if your trying to learn new modeling techniques or something actually growth oriented, but the games all blend together, and they aren’t terribly deep. I like to try and support people budding out because the kink is such a niche to try and develop around, but many of those I have supported have updated their stuff or grown and learned. I have seen at least 4-5 posts from you that are essentially all the same thing, give a model or background or too. There have been MANY public releases of EA stuff on this site to allow people to try out what they would be supporting, and they tend to have quite a bit more content that anything you’ve released so far.

From a consumers point of view, which we are, your products are one and the same, or close enough to and aren’t really all that good as far as what they do offer. I wouldn’t be too negative on someone who was trying to learn and get support to commit more time to doing so, but you are saying that these are finished products and WILL be rated as so. I also find it mildly suspect that there isn’t really a demo for any of them. This kind of signals that maybe there is an awareness that if people were more informed, they wouldn’t try to purchase it. The screenshots posted seem like sneak-peeks, but actually tend to be almost the entirety of the product. If your entire game can be entirely summarized in almost a dozen SSs, it’s a little telling.

If you are genuinely trying to experiment, I apologize for the accusatory stance, but as it sits, you are either appearing as previously stated, or simply aren’t communicating as much as people would like or in an effective enough way to dismiss the general image people have of you.

33 Likes

I’m going to disagree with Spaghetti here and offer some positive advice if you want to take it.
Good to see you took to the patreon creation advice. Now I’d recommend fleshing out the game more, if you aren’t sure what direction to go next, create a poll and see what people would want.
Treat it like a marketing sample. Think of running your game like a business.

1 Like

I agree with Spaghetti, sure I have not played the games you have made but charging money for a 30 minute gameplay and all of the games you make look exactly the same. You could find a game on this site that has hours of content you could play for free.

3 Likes

I completely agree with you about everything you wrote. And I inform people about what is inside and maybe I should do it in more systemic way. But i wrote in my itch.io profile and in every game, that it is literally a bunch of pics and quite easy mechanics. I have free games on itch.io, so everybody could try whether they like it or not and also I’m experimenting every time for every game with models, morphs. But I try to create natural look mostly, so the difference between them is not so obvious. I’ll create in a few days another easy game with new model and morphs and I will release it for free, because that was the plan, old free ones differ from the actual deeply. I’ll correct the description here also, so nobody could be mistaken.
And a little explanation, why I’m doing it like I do. I have the feeling, that almost all the content is weight gaining more than stuffing. I like stuffing more, than gaining, as you can see) And most of stuffing games are short and shorter, than mine. If I do not know something, please tell me. And since Patreon exist, I’ve supported different creators and still support them. And what I really lack from them is the diversity and frequency of works and they mostly have my price or higher for support, but as for me, I think they give less, than me. But we may have different point of view on the things, that I respect) I think it is critical to make more different content and you can see it in my Patreon, games are just one of the lines. I try everything that I like, I think it is the only way to create. And so I started creating my own content, because there is not so much of it. I spend many hours of creating concepts, that I like and looks, that I like. And I’m deeply sure, that it is the only way to create a content, that anyone would like. And also I make polls in Patreon and do what patrons say, because I’m sure that is the correct way)
Almost all the money from the games and Patreon I use to create more content, I’m not so careful in buying and trying, so I can spend a lot of money on this and on supporting others. I usually a quiet supporter, I just give money as far as I like, what is happening.

1 Like

If you think so, no problem) But could you show me the these games that is hours to play and that have naturalistic sprites and you can see the progress of stuffing all the way?
And I have free ones with old sprites and morphs in my itch.io
I’ll post new demo game with the new sprites in a week, I think, so subscribe to my itch, if you are into stuffing and like the look

1 Like

I’ve updated the post with new screens. Hope you enjoy.


so the call with the boss is bug i cant see her anytime i call her and do the “relax” or “sucked” belly

Guys, the game is updated with the cooking and feeding Aurora from the cafe.

The boss can appear now but there is a bug

I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/g3_food.rpy", line 403, in script call
    call g3food
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/g3_food.rpy", line 417, in script call
    call g3food
  File "game/g3_food.rpy", line 59, in script call
    c "[name], I love it! I will be much fatter soon"
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/g3_food.rpy", line 403, in script call
    call g3food
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/g3_food.rpy", line 403, in script call
    call g3food
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/g3_food.rpy", line 403, in script call
    call g3food
  File "game/g3_food.rpy", line 403, in script call
    call g3food
  File "game/livingroom.rpy", line 9, in script call
    call screen livingroom
  File "game/celltalk_g1.rpy", line 27, in script
    jump mainmenu
ScriptError: could not find label 'mainmenu'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/g3_food.rpy", line 403, in script call
    call g3food
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/g3_food.rpy", line 417, in script call
    call g3food
  File "game/g3_food.rpy", line 59, in script call
    c "[name], I love it! I will be much fatter soon"
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/g3_food.rpy", line 403, in script call
    call g3food
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/g3_food.rpy", line 403, in script call
    call g3food
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/secretroom.rpy", line 203, in script call
    pause
  File "game/g3_food.rpy", line 403, in script call
    call g3food
  File "game/g3_food.rpy", line 403, in script call
    call g3food
  File "game/livingroom.rpy", line 9, in script call
    call screen livingroom
  File "game/celltalk_g1.rpy", line 27, in script
    jump mainmenu
  File "renpy/ast.py", line 1757, in execute
    rv = renpy.game.script.lookup(target)
  File "renpy/script.py", line 918, in lookup
    raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'mainmenu'.

Windows-10-10.0.22000
Ren'Py 7.4.11.2266
Full of work 1.6
Sun Mar 20 22:28:53 2022

Also locations on the map appear and disappear and I only once managed to get the day, time, cash etc on the screen. Most of the time just the day number.

1 Like

how do you activate it?

1 Like

Hello! If you want to know more data, you should just click to the “Day …” where it is available and all other information will appear