Gain & Weigh (1.1.0)

Huh, that’s odd, did you have blueberry mode and/or the blueberry powerup enabled? That’s the only thing I can think of that makes you grow slightly more vertically than horizontally. What baffles me is it bypassing the size cap and not changing the camera/level zoom at all.

Either way, happy you liked the ending! ^w^

I still need to watch through this, thanks for doing this!

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Ooooohhhhh this is sick!! I may have to try this out on my steam deck too!

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ey! just wondering if youre willing to share the sprites/art, I would love to figure out how to mod this, if possible. also I just love the art man, keep doing good shit (owo)_b

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I finally got around to watching this, I’m glad you manage to beat the game! You can use your frying pan to cook the food, which gives you even more points when you eat cooked food.

It did make me realize the importance of teaching the player the mechanics of the game, that’s my bad, I should probably throw in a quick in-game tutorial.

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Cute game! The addition of a blueberry mode is probably my personal favorite.

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Hey! I just wanted to share this mod made by CottenBlaze Productions, it’s a nice little addition to the original game with a bit more girth.

It increases the max score cap WAY past 999, and adds four new girthy endings, drawn by CottenCake. It also replaces the lives with a combo meter, which is a nice addition with the higher score cap.

If you were wishing for just a bit more, check this expansion out!

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Oh this looks adorable! Can’t wait to play :slight_smile:

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Hey everyone! Dev of Expansion + here! I have a question but what type of code do I use to make a string that is corresponding to the character your playing as
like (CHARACTER)WG1 that shows the character in their respective level
image
I am currently experimenting with adding characters to the game

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Do look at Enums. GDScript reference — Godot Engine (stable) documentation in English
They’re idea for easily referencible constants.