I’ve made a couple of games on TextAdventure in the past, but I was thinking of taking it a step up and working on one on Ren’Py over the summer. I’d like to hear what y’all think and if you have any more plot point suggestions. Also, I’d like to have the player be able to see the characters gain weight, so if anyone has any suggestions for ways I can make character models that get fatter, I’m all ears.
Anyway, the idea for the game is that you start off as a news presenter for a major TV company. From there you could push the people working for the tv company to gain weight through various methods like setting up food related events and keeping them supplied with snacks. You could also make your news presenting partner gain and gain yourself, which would slowly help normalise being fat for the people of your city.
Other ways to normalise it would include showing lots of ads to do with food, and pushing food related news when possible. I think what I’d do is have a series of things you can choose to present each day, so you can pick the more fat normalising ones.
Later on in the game, it would be possible to campaign to the local government to have more fattening foods available and less healthy ones, or to limit physical activity. This would be made easier if you run for mayor and win, and you could also buy up the tv company to make those upgrades easier.
Finally, I might add a lab you could invest in, to get them to make foods even more fattening, add things to the water to increase gain and appetite, and maybe even add a level of hypnosis to the food adverts.
The challenges would be that each activity would carry a risk of people catching on to what you’re doing (high risk for the lab, low for bringing donuts to work for example) which could be mitigated if you’re important and respected. There would also be some people who would be extra hard to make gain, either because they are health nuts or do not watch TV.
Thoughts and potential plot points?