Long time lurker yadda yadda. Got inspired someday to learn twine, been screwing around for some time, eventually managed to make something resembling a game. Took me around 6 months of working on it on and off. Really considered just deleting it cause I ended up not enjoying the end result, thought my writing was a bit too juvenile and preachy in places. Maybe you might enjoy the body descriptions?
There are like 6 endings, all achieving different weight stages. Getting those endings involves making the right choices to make the right numbers go up. I de-bugged this game a little bit, but if it ends up janky or broken I’m not surprised. The project otherwise is completely finished.
Oh and Content Warnings: Depression (in some endings), Mentions of Sweat (maybe descriptions? I forgot), Stuffing, Bloating (in some endings) + Questionable Writing.
Edit: omg I knew I screwed something up but those are some of the dumbest mistakes I could have made. Thanks for being so nice and patient with my silly doofusness. I think you should be able to both scroll down and download the html file.
Anyways, thanks for the warm welcome despite the goofs. Maybe I will find the motivation to make another game someday. Not next month tho. Nonutvembre is serious business to me.
I’m gonna go to sleep now. Shoo. And maybe try the game now that it’s unbuggered (hopefully).
As the obvious problems of online hosting approach, I am once again asking for your filehosting support. As I think all of you know, streaming has its downsides. I’m not running all over the Internet, raising enormous sums of bandwidth from some of the densest files around. I am so proud that all of us, that at this point in the campaign, we have received more direct downloads than any other file. Et cetera, this joke is going on far too long.
Please, please, PLEASE, allow users to download files.
First of all, good on you for finishing your first twine project! It’s no easy feat (:
Yes, I would also recommend you add a scroll bar or something. For anyone who wants to brute force through that anyways, it is possible, by placing the game in full screen, to zoom out by pressing ctrl and going back with the mouse wheel. That does allow you to see the full page, although you will have to step closer to the monitor to read it.
You’re selling yourself short with the bad writing talk! We all have to start somewhere, and trust me, it’s certainly better than my first attempts. I liked the way you formatted things, with the smaller font size and all, it’s a nice touch.
As mentioned before, the scrollbar issue is a bit of a nuisance. It can be fixed, however, by going to the Edit Project area on itch, going down to Frame Options and checking the Enable Scrollbars option.
Also, as people have mentioned, the writing in this game is not by any means bad. I would put it heads and shoulders above most first-time-dev games on this forum. I also appreciate the choice of color scheme, since it is well-matched and not unpleasant on the eyes (very important aspects for text games). I can’t say for sure if the formatting is also complementary to this or not yet, though, as the need to zoom out to read the long pages is detrimental to the focus aspect, but the parts I could stay zoomed in on were engagingly formatted well enough.
All in all, once the scrolling issue is settled, I think that this game has earned a