Gluttony Abyss (v0.1.1 Alpha June 7th 2026)

Welcome to Gluttony Abyss

Gluttony Abyss is rogue-lite and card game where you battle with creatures of the Gluttony Abyss call chimeras (monster-girls), you have the rol of The Dark Sorceress a spellcaster what descend the abyss for obtain more power and where she obtained “The blessing of the Abyss” with this the sorceress can to store more mana what never before in her life, but this extra mana is convert to fat, too can obtain mana for the food, drinks and absorb of their enemies.

Protagonists:

The Dark Sorceress (Redraw) (Playable since v0.1 Alpha)

Description: In a world where spell and magic is forbidden kwonledge; The Dark Sorceress have a death sentence, but can obtain forgiveness of the supreme court if she investigate the Gluttony Abyss, she accept with a double intention, power and kwonledge, the forgiveness unimportant her.

The HIgh Priestess (Redraw)(Planed to add for the version 0.3 like as playable)

Description: A idealistic priestess with a fervent wish to serve clean the world, but for she exist a gigant obstacule, unworthy creatures of exist, but she has thought return to exitencial void; these xtreme ideas are trouble for sacred institution then they send her to the Gluttony Abyss “purify the site”, she know it, but only the important her mission and aniquilate to the Dark Sorceress.

Sovering Homeless(Planned to add for the version 0.2 like as playable)

Description: Monarch mouse-girl what abandon their people, because she was not listen for their, now she wanders without purpose or intention in the abyss"

Anothers characters:

The Valkyrie (Planned to add for the version 0.4 like as playable)

Description: Guided because battles innumerable in the Gluttony Abyss, she descend for she give “Justice” for crimes do the sovereigns of the abyss against its population.

The Cyber Chimera(Planned to add for some future version like as playable)

Description :A cold official with body modification for conterattack Chimera, humans with mutations and multiples power for that she is the indicate for the mission of supervise the Gluttony Abyss, the Dark Sorceress and the *** High Priestess***, but can what she has some another reason in the abyss.

Link the version v0.1.1 Alpha of Gluttony Abyss

For this version 0.1.1 incluide:

  • 3 types enemies (Mouse-girl(Common and boss), Rabbit-girl, Daemon-girl)
  • 25 differents cards
  • 2 Initial Deck (Fire Deck and Acid Deck)
  • 6 Weight stages for the Dark Sorceress
  • Temple for convert fat to mana or health
  • Fountain for obtain fat points and mana or health and mana
  • Statue for buy permanent upgrades
  • Autosave
  • Deck viewer(click right for leave menu)
    I will add more art for the other characters while avance the project, yet I can not say a release of a version of the game, but I can say what I work in a prototype.
  • Rebalance 7 cards

My patreon

My X (Twitter)

My devianart

I would like you share your opinion.

Thanks for view.

16 Likes

My curiosity is on the gameplay loop since its a rogue-lite, what is the basic type of gameplay you want to have for this like real-time, turn-based, deck-builder, etc.

1 Like

Update August/15/2025

Hello everyone, during this month I have been working in Gluttony Abyss and I redrawed The Dark Sorceress and I drawed The Ascend Priestess.

The Dark Sorceress (Redraw)

The Ascend Priestess

Gluttony Abyss will be a rogue-like, deckbuilder where you control a character for descend in the abyss, it will have multiples levels and different paths for descend where you will have to complete missions for descend, so there will be multiples enemies and some female enemies where you steal the energy of the enemies and some more…

You will can choose 3 different initial decks and obtain card defeat enemies or buy grimoires, you character up level and experence enhance her stats and obtain items and weapons, but if you chararter die, lost all except the card obtained.

During the next months I will update and I will release a pre-alpha, I hope to can share in my next update images of the game.

Thanks for view

7 Likes

Oh it’s been so long since I saw this

Update September/14/2025

Hello everyone, during this time I create enemies for the pre-alpha, I decide for draw monster girls how enemies for the theme of the game and for avoid use generic enemies of dungeons, in the lore of Gluttony Abyss, exist the Chimeras are modify humans with animal features or other creatures/entities.

Mouse-girl, Spider-girl and Wolf-girl, the Chimeras can have more or less animal features, I will create more enemies for game.

Thanks for view

5 Likes

Update December/2/2025

Hello everyone, I am sorry for my ausence, but I have been contining with the development of Gluttony Abyss during these mounths, and enchancing my style of drawing for the game. I have planned all main mechanicals of the game. I explain more about the game.

Gluttony Abyss is rogue-lite where you battle with creatures of the Gluttony Abyss call chimeras (monster-girls), you have the rol of The Dark Sorceress a spellcaster what descend the abyss for obtain more power, for what obtain The blessing of the Abyss with this the sorceress can to store more mana what never before in her life, but this extra mana is convert to fat, too can obtain mana for the food, drinks and absorb of their enemies.

During the battle use a deck with cards attack and skill what use mana and points of action depend of the level of card, can builder the deck with card drop for the enemies or obtain grimoires, and enchance cards when accumulate various copies; in the start the game choose a pre-construct deck.

Monarch mouse-girl (1st boss)

During the game you battle with bosses, what if you defeat can add to your team for help in the battle, these character can obtain extra mana(fat) like than the sorceress.

The Dark Sorceress (Redraw v2)

For the first version what I plan is for this month of december and this will include:

  • 6 Weight stage for The Dark Sorceress
  • 6 Weight stage for Monarch mouse-girl
  • 3 Different enemies.
  • +60 different cards for build a deck.
  • Some basics items like food and artifacts.
  • A summary of the lore of the game.

For next versions I want add store, skill tree, more enemies, allies and more weight stages, but I will explain after of the release the 1st version.

Thanks for view

7 Likes

Released Gluttony Abyss (v0.1 Alpha May 29th 2026)



(Someone notice what the game close when start run .exe, I found the error, missed a file dll “libjpeg-9.dll”, I reuploaded the game with the file dll, you try again download and run.)

Hello everyone, I am happy to notice the release of the first version Gluttony Abyss, in this first version you can combat with some creatures of the Abyss while you gain weight for obtain more power, now the game in this first version do no save state, but it is no necesary for is first version, you can see all the content in less of an hour. I plan add more cards and effects for the cards and enemies and playable character, but I have their art for the game, only I have to add.

For this version 0.1 incluide:

  • 3 types enemies (Mouse-girl(Common and boss), Rabbit-girl, Daemon-girl)
  • 19 differents cards (Deck default)
  • 5 Weight stages for the Dark Sorceress
  • Temple for convert fat to mana or health
  • Fountain for obtain fat points and mana or health and mana
2 Likes

Release Gluttony Abyss v0.1.1 Alpha (June 7th 2026)

Hello everyone, I am sorry for the delay 3 days of the version 0.1.1, but I fixed more bugs and mistakes the version 0.1

Version 0.1.1:

Features added:

  • Add victory screen and die screen(can view the souls and fat gain).
  • Add effect mana drain some cards(“Evaporation Zone” and “Flash Drain”).
  • Other initial deck “Acid deck” (Two initial deck “Fire deck” and “Acid deck” for Dark Sorceress).
  • 6 new cards.
  • 1 weight stage more for Dark Sorceress (6 Stages in total for this version).
  • The game now have autosave only in the temples or fountain.
  • Now can found statues in the temples or fountain and offer souls for buy permanent upgrades (4 diferent upgrades and 2 acumulative upgrades).
  • Deck viewer.

Change:

  • Rebalance of cards Meteor(Buff), Acid Pilar(Buff) Triple Kick(Debuff), Double Kick(Debuff), Acid Pilar(Buff),Evaporation Zone(Buff), Flash Drain(Buff) and Distorsion(Buff).

Fixed:

  • Fix visual bugs multiple card hands when search some card.
  • Fix visual bug enemy target.
  • Fix bugs convert FP - > MP and FP → HP (Before fixed 300FP to 75MP/HP, now 300FP to 100MP/HP).
  • Fix each die restart same layer +0.1, now reset to layer 1.1
  • Now if the search cards not found some card, they can not to active.

Link of Gluttony Abyss v0.1.1 Alpha