Oh cool it’s just peak
Also is there gonna be at any point an inmobile Sky?
If you only use one potion, it’s only a partial transformation! Also, if you don’t like the cow portraits in the dialogue, you can completely disable them via settings! c:
Cheers for the feedback!
There’s more planned for the relationship system, but for now, it’s mostly just dialogue at the moment!
Also sorry about the crashes! If you get any crash screens, feel free to post them so I can dig around and find what’s causing the issue! ^^
Uploading a new download in just a moment to try and prevent this, sorry about that!
Thanks! Can’t wait to give your game a spin! Or a roll ![]()
Yep! Especially once combat is added down the line, the “you lose” screen will essentially be Sky getting immobilized in various ways and rolled back to town by Izzy, so it’s planned for the future, just not added yet!
Oh sorry but i meant like an inmobile Sky that’s just roaming around the village, in a vehicle or something? Like on a cart, not as a KO cause that kinda punishes the player for making Sky bigger.
Also is there gonna be a milkable Sky?
When she’s immobile, Sky will be able to roam the village but she won’t really be able to do much until you bring her back down to a smaller size.
However, there’s at least one more near-immobile size planned for her!
As of now, no plans for a milkable Sky though. But that could change!
oh cool, so there’s in theory 5-ish weight stages, with barely mobile 4th being a maximum but 5th being a ko state
Also i assumed that was planned anyways for her to be milkable since she can drink the cow potion
Yep! And possibly various different immobile sizes for what enemy defeated you.
Right now though Sky drinking the cow potion is purely just for anyone who wants to be a cow gal. No self-milking is planned just yet ![]()
Here are two crashes I nabbed the report from:
1:
############################################################################################
ERROR in action number 1
of Draw Event for object obj_dialogue:
unable to convert string “-” to number
at gml_Object_obj_dialogue_Draw_64
############################################################################################
gml_Object_obj_dialogue_Draw_64 (line -1)
2:
############################################################################################
ERROR in action number 1
of Destroy Event for object obj_dialogue:
Push :: Execution Error - Variable Index [1] out of range [1] - -6.burptextdict(100017,1)
at gml_Script_dialogue
############################################################################################
gml_Script_dialogue (line -1)
gml_Object_obj_dialogue_Destroy_0
gml_Object_obj_dialogue_Step_0 (line -1)
Gave the demo a try cause this is right up my alley and its wonderful~
In my 100% unbiased opinion, the sprites are lovely from what I saw, the style of them is super charming! (Not sure if it’d be on the cards for any cow boys? But being able to change the protag into a cow is great~)
Keen to see more of them when I can!
Glad for the various sound options too~ ![]()
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The mechanics are good too, nothing felt too out of reach but still required some work to progress and the little feeding minigame in particular was great.
Unfortunately got a bit cut short by a crash when trying to chat with the wheat I was growing so will have to try again but its a lovely game, keen to grab the full version at a later point when I can! ![]()
@Dandy_Chest Do we have any guides? I never played this game before, I’m still confused about the gameplay. For example, I still don’t know how to earn coins and I’m not fully understand how to play the feed part.
Your main way of making money is turning the villagers into cows, feeding them, milking them, and selling the milk. You could also sell stuff from the giant chest of resources if wanted, too.
Is there a way to play this on mac? It is tagged mac, but I am only seeing .exe file when downloading.
Thanks, now I know how to earn corns, but I’m still not good at that feeding mini game.
so for the demo does mocha represent more than one potion
It takes a bit, tbh.
Minotaurs are planned for down the line, but they’ll primarily be an enemy… mostly!
Thank you so much for the feedback, and sorry for the crash! That’s a common one that’s been reported for this build and I’m looking into a fix for it ASAP!
