This is an update post since I feel that the new version of Grain to Gain is radically different enough that it warrants a new post, which I have made here: Grain to Gain: A Pseudo-3D Game, and is now going to be hosted on my itch page for now since hosting on this site hasn’t been made available yet: Grain to Gain on Itch.io. As of this post, the ASCII version is considered abandoned. I may sometime in the future come back to it, but until then progress on this is halted. And before you ask, no, there will be no backwards compatibility for the save files since you’ll embark on a new adventure in the newer game. But before I officially request this thread to be archived:
@Silent_Songs It most likely is a bug for the moveset to be the last location’s moveset. Using a bunch of variables to check player location is probably a bad idea in hindsight. And thank you for your suggestions. I hope in the rework version I can make weight gain feel a bit faster than before, but it will feel slow right now since it’s only the beginning (for both the game play and development ). I will make that a resolution for my game, to make weight gaining feel less slow. And if I’m not mistaken, I thought I added a detail for a hospital location on the town map since I do intend to make that a visitable location.
Thank you all for your time, and I hope you are all excited for the new