The Greedy Goblin Guild Master is a Rougelite game created for the weightgaming game jam of August 2022 and is inspired by many different fetish RPGMaker games such as Some Bullshit, Apostles, and more! (And totally is just ripping off of the Brewmaster from Some Bullshit, Nerds and Clinko are stars of Character Design)
Details for the game: You play as Gary, and young new adventurer who goes out into the world after spending maybe too many years being isolated on a farm. His first task? Get signed up for at a local Adventure’s Guild. The problem? He went to the goblins.
The goblin guild master takes advantage over Gary’s naive and guillable nature to have him run through the “endless dungeon of foreverness” collecting treasures and people she had sent in before him.
In reality this dungeon isn’t actually infinite, but instead a pool of rooms randomized every time. Which can make it seem infinite. But the monsters and rewards will get stronger and better the deeper you go in. But if you die, you simply return back to the guild with all of your stuff. Then you must start again at floor 1 and begin the climb again. (Until you unlock something later on).
Truthfully there are only 10 rewards. 5 people to save and 5 crystals to obtain. Each time you save someone, you may unlock a new ability of the guild. Where as when you get a crystal, well the Guild Master seems to “improve”. The goal of the game is to get all rewards and see the ending of the game after floor 100.
Rough completion time is around 15-25 minutes if you’re speeding through it.
Author’s Notes: I hope you have fun playing this, or at least some semblance of fun, haha. This is the first time I seriously thought about creating a game for this gamejam and decided to participate. If you encounter any bugs please let me know so I can fix them asap either on itch.io or here on weightgaming (thanks in advance if you do). I would also like to give a word of caution by saying that this is probably not yet at 100% polish, but is feature complete to where I am happy with it for the time being. Things I want to add but are not in the game are: better combat balance, more weapon variety, and item shop and more epilogue stuff. So basically expect the combat to be very lack luster at the moment. But for now this is fine I think, even though this does have some areas in can definitely be improved on. (This is my first game after all, which totally doesn’t make me super nervous or stressed out. Nope cool as a cucumber over here… ).
To play the game, download the zip file, uncompress it, and launch the game.exe found in the folder. Have fun.
Game link: Click here to download from itch.io
Update V1.0.1 Bug fix: Fixed a bug where treasure chests could be opened infinitely again and again on the same floor resulting in infinite money.
New feature/bug fix update V1.1.0:
- Slowed frequency of “crawling mess” monster
- Lowered stats of some of the higher class monsters
- Fixed the steel sword to actually work in the shop
- added a new “black steel” sword to the shop
- added new amours to the shop
- Can now gain exp from monsters to help make fights easier
Bug fix update V1.1.1:
- Fixed orb to take 50% of gold when used to teleport back instead of not taking any gold.
- Upon death from a monster, the player is now teleported back to the guild with 10% gold removed.
- Fixed a bug where first room of the dungeon would not reset from last run.
- Fixed a bug where sometimes the crawling mess monster would sometimes appear as a Minotaur.
Bug fix update V1.1.2:
- Fixed bug where minotaur monster could sometimes be orc instead of minotaur.