HELP: Texture Anatomy for a Sphere?


I’ve been developing a Unity game, some kind of Roly-Poly kind of game where you control a character expanded like a Sphere and you have to roll it. That’s what I only have right now. However, I’ve been struggling in creating textures for the bodies since it has a complex and confusing anatomy to set the body parts right. In the following images you can see the texture sample and how it looks wrapped around the sphere model…

Screenshot 2024-02-21 024822
Screenshot 2024-02-21 024759
Screenshot 2024-02-21 024720
Screenshot 2024-02-21 024655

If someone has ever tried to do this, if someone has a wrapping texture for this kind of body or if there’s a better way to adjust the body parts around the texture image, I would really appreciate the help.

Please & Thank You.

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