Greetings.
I’ve been developing a Unity game, some kind of Roly-Poly kind of game where you control a character expanded like a Sphere and you have to roll it. That’s what I only have right now. However, I’ve been struggling in creating textures for the bodies since it has a complex and confusing anatomy to set the body parts right. In the following images you can see the texture sample and how it looks wrapped around the sphere model…
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If someone has ever tried to do this, if someone has a wrapping texture for this kind of body or if there’s a better way to adjust the body parts around the texture image, I would really appreciate the help.
Please & Thank You.