Help with Quest Engine

how-to
weight-gain

#1

Good day to all!

I’m really new to the whole coding aspect of game desing (im mostly a visuals person myself) but I’ve been trying to work around programming an easy “Dungeon Crawler” type of game in quest with very minimal stats and other variables.

However I’m unable to crack how to add stats to a character and make objects (or events) be able to influence said stats. If anyone has more expierence with the engine I’d love to hear them.


#2

What you’re looking for is “Attributes.” Then in a script you use a “Set variable” script. The first box is the attribute, formatted like <objectname>.<attributename> then the second box is what you want to set the attribute to.


#3

Ah thank you so much!! Now I feel like i’ve the direction to continue :slight_smile: