Hotel sans fin (done)

I am trying to get this game in a working state as fast as possible. Hotel sans fin by boooooooooooox The game is about you getting trapped in a other dimension kind of like the back rooms.
doyousee
steam 3

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Ok when i first saw the name i immediately thought of Sans undertale. Jokes aside i am interested.

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What’s the password?

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the password for the game is cool

Ok just did my last update to this game and added a secret boss.

Confusing, but not bad. (sadly have not beaten the game, i just explored.)

It feels like a nice lil concept that would work better in another context. Bonus point for going COMPLETLY for custom assets.

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What problems are you having with the game ?

Being a bit aimless. As someone who want to have a go at the various jam games, i gave a quick go until i died on my own term (shark pulling me in)

I understand that running out of cheese time will do something, i just haven’t given the time to the game to see its potential. The game jam itself feel like it causes a disservice for the time needed to learn how to progress. Going into it, putting a handful more save points could be helpful to give the player a sense of progress (I know they exist, i found the one next to shark girl)

Anyway, so far, you have peaked my curiosity and i would need to play a bit more to actually get somewhere.

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Did you get the stuff from the shop keeper ?

i did find the shop keeper, i had not bought anything yet since i was just exploring. I did get to fight in the shop XD

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The game, in the newest patch, is full of softlocks does not feel completable.

here are the most severe problems I encountered:

  1. In most of the game over screens don’t end the game and you can still blindly interact with stuff.
  2. In the office cutscene, If I don’t choose the last option, I am given back control of character and I pixel hunted couldn’t find anything to interact with.
  3. The shop closes when you run out of “cheese time” and I can’t get it to reopen. If you don’t get the all key items you are softlocked. You also cannot sell items until the junk buyer shows up(after time runs out), making buying stuff a puzzle(but not impossible).
  4. All the mcguffins are collectable, but the exit of the end of the exit room with transport you to… where you exited the room. The screen does the warp fade like you are changing maps like you are being sent back to location of the change room box. Where is most likely is the true ending of the game is sealed behind an unset warp, making the game incompletable.
    bonus bug: Whenever you sleep in the bed, it will look like it refills cheese, but they will all turn purple whenever time is updated. It’s like sleeping is supposed to be able to reset time, but is instead maxing out time (I think purple cheese is supposed to be like negative cheese, like you are going into overtime/late night).
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I think I fixed the bugs here Hotel sans fin by boooooooooooox ? this is not the gain jam one.

It is odd that both the game jam and newest update are both marked as 2.3, but the game fixed version is a definite improvement and fixed or at least smoothed over the four previous bugs to a mangeable degree. The new content makes the game feel more interesting and challenging (in a fair way), but the rebalances makes the secret encounter feel like no longer a secret and easier.

Here are the most important thing I have to note:

  1. The sleeping in the bed now works to restore cheese time during the day to provide an infinite day with upkeep, but I still can’t figure out how to turn the night to day. Sleeping and consuming nighttime cheese still doesn’t work to restore daytime for me. This still makes selling impossible, but collecting funds is easier in this version.

  2. The final boss doesn’t despawn when defeated and can be fought technically infinite times.

  3. The friendly cats may be w.i.p., but they don’t seem to show correct textures at some directions when talked to and bottom/south one changes color while walking.
    More importantly, After you feed them and enter the room they block and return, they will be at their starting location and refuse to move which will trap and softlock (including autosave) you in the room you enter.

  4. The paper pass is now buyable, but the guard to to the paper and pencil area doesn’t respond to you having it.

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The paper pass was always buyable ?

I could only find around 40 money (only from one round of cleaning) in the gamejam 2.3 patch before the shop closes for the night. A paper pass costs 300 so it was unaffordable. I still cannot figure out how to reopen the shop after it closes in the fixed 2.3 version. You cannot sell items until night, so still you can’t use the money earned through selling. You added added fixes and new content that has made collecting the funds easier and possible to grind an infinite amount before nightfall.

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Where is the infinite grinding spot ?

Ok I now think time is fixed.

2.4 has no exe, but can be manually patched onto 2.3. otherwise,
You have polished out all softlocks in the game. good job.
I have now finished the game and gotten the true ending. I just say that you are improving and should have more faith in yourself.

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