Have any issues with Housewife Simulator? Want to just talk about the game? Report bugs? Etc? Reply here!
Work on finishing Chapter 3 is going really well!
I took a break earlier today to make an idea one of my supporters had, and wanted to post with the premise as a Happy Thanksgiving for everyone!
Anyways, I hope you all have a Happy Thanksgiving!!
Hey, just finished dairy tale the other day and figured Iād try this one as Iāve yet to be disappointed with your games. Though ran into this error on boot:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/screens.rpy", line 425, in execute
File "game/screens.rpy", line 425, in execute
File "game/screens.rpy", line 432, in execute
Exception: DynamicImage u'gui/main_menu[persistent.backgroundstatus].png': could not find image. (u'gui/main_menu0.png')
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/ast.py", line 1138, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 1122, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3582, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 4055, in interact_core
root_widget.visit_all(lambda d : d.per_interact())
File "renpy/display/core.py", line 684, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 684, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 684, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 476, in visit_all
callback(self)
File "renpy/display/core.py", line 4055, in <lambda>
root_widget.visit_all(lambda d : d.per_interact())
File "renpy/display/screen.py", line 487, in per_interact
self.update()
File "renpy/display/screen.py", line 680, in update
self.screen.function(**self.scope)
File "game/screens.rpy", line 425, in execute
File "game/screens.rpy", line 425, in execute
File "game/screens.rpy", line 432, in execute
File "renpy/sl2/sldisplayables.py", line 451, in sl2add
d = renpy.easy.displayable(d, scope=scope)
File "renpy/easy.py", line 119, in displayable
return renpy.display.image.DynamicImage(d, scope=scope)
File "renpy/display/image.py", line 598, in __init__
self.find_target(scope)
File "renpy/display/image.py", line 683, in find_target
raise Exception(error)
Exception: DynamicImage u'gui/main_menu[persistent.backgroundstatus].png': could not find image. (u'gui/main_menu0.png')
Windows-10-10.0.19041 AMD64
Ren'Py 7.6.3.23091805
Housewaifu Simulator 1.2b
Mon Feb 10 01:13:35 2025
Hitting ignore I think is working?
Interesting. I havenāt seen that one before. Iāll look into this - my guess is thereās some weird edge condition I didnāt account for.
Did you start with the demo or the paid version, and thanks for helping debug!
I had not played the demo before, just a fresh unzip of the paid version.
I was a bit trepidatious at first about the story and just clicking around doing chores as a house wife. But I shouldnāt have worried (since Iāve liked all your games), and this was no different once the story kicked into gear!
Not sure how far through the first āchapterā I am, but am looking forward to playing more. Have had a few fantasies come up, and those have been fun.
I like the notion of the random events, but I think Iāve only gotten one. Not sure if they happen in a particular order the lactomax saleswoman was the first one I got at the door.
Trying to think of some other feedback from the initial bits Iāve played through, I just got past the fantasy about eating all the chocolates in the freezer after getting funding.
- Itād be nice if the house locations were ordered similarly room-to-room (or maybe have a map?) - i.e. Iād get used to the kitchen being in the 2nd spot on one screen, but then itās not there in another, so Iād click and go somewhere unexpected.
-
When visiting the pool while Mia(?) cleaner is there, itāll end up in a different place than when you normally. Like sometimes after that interaction I have to leave and come back before I can swim? Iām trying to remember the exact sequence here, Iāll make a better note next time I play. Just a small navigation glitch it seems
-
Iām trying to think back to the very start, but I think it starts off all happy go-lucky until the initial hint at the fetish. But it could be helpful to have the husband be a bit shadier to start to kick in the intrigue of āwhatās he up toā - āis it an affair?ā and draw you into wanting to find out. Maybe the first day is searching the house for ācluesā? I did like that its just him double-dipping on his invention in the end and how that snowballs into the current plot.
- There doesnāt seem to be much difference between certain room locations. I know if the pool doesnāt get cleaned thatās a thing, but do you have to keep other locations clean? That could be a thing, or does the outside get prettier and attract more salespeople/encounters at the door? Itād be nice if it was more than just going through the house to do math based on your hunger/energy but choices between where to invest your improvements in house maintenance too. Kind of leans into the slower start I felt too, is if thereās a bit more of a purpose to the actions within the house to help drive some initial decisions for me.
I assume things change slightly depending on the initial āchoiceā. Iāll look forward to checking that out later after an initial run-through.
Think thereās a small dialogue issue. I just got to the point where the husband returns thereās a line āI love you. Thanks for being patient while I was gone.ā which I think is meant to be attributed to the husband and not Molly?
In the start of Ch 2 āYou compete me well.ā I believe is meant to say complete?
FYI, Vanessaās face is not aligned right in her last couple of deliveries.
Thank you x2! I somehow missed the earlier message too. I just fixed both issues.
Oh, I also already added a map for the next release. Iām in debugging for it now, and will be looking into the issues / feedback from a couple of weeks ago while Iām at it - so let me know if you encounter anything else too!
No worries, Iāve been slowly playing out a few bits here and there. Trying to think if there were any other typos or things I noticed, canāt recall anything at the moment, but itās been a bit since I last played. Finished ch2 now though, excited to see the next update and map and what awaits in ch3!
Some recent dialogue/inconsistencies I noticed in my current session:
-
Is DJ Bob supposed to say
hubbyname
over justhubby
? He useshubby
later in the conversation. -
Molly also says the end of the event that sheās full-term at 40 weeks, but then the doctor event where the doctor says 36 weeks is after that? Or maybe thatās a timing issue vs. dialogue issue. Unless Molly was exaggerating for the broadcast?nvm, Iām just taking notes too soon, this gets immediately addressed that Molly (or the doctor) is/was confused.
I had a thought for the car driving interludes/transitions: Not sure if youāve thought of having the belly creep into view as Molly expands? Minor detail but could be fun, especially if she gets too big (or pregnant) to drive at some point to lead-in/build to that moment.
Also, I was surprised about Vanessa not getting asked to become a WG creamerie or something by Molly at the end, maybe thatās a future chapter? (especially after she was offering the others jobs at the shower, and the hint the husband drops in the lab about someone wanting to get big enough beyond the normal room spaceā¦)
Some bugs in the weight gallery: First Pregnancy: preg 12* (and beyond) not found. Vanessa: g11b not found.
I fixed DJ Bobās inconsistency - thanks for that!
Mollyās belly getting in the way would be funny. I should add that - but she does drive in the next chapter too - so Iād be signing myself up for a LOT more renders. Itās a great suggestion but Iāll have to think on it before adding it.
Iām in the process of completely redoing the gallery too - so that should be fixed!
Did you see anything else? Iāll look forward to your feedback on Chapter 3, itās always appreciated
Awesome, I look forward to the next chapter!
I donāt think there was anything else at the moment. I wrote the last notes after wrapping up Chapter 2.
I havenāt gone back to redo chapter 1 with a different option, been debating how different itāll be. Is the plan for Chapter 1 to remain like that or for that choice to matter less once Chapter 2 starts? (i.e. smoothed into the same render path?)
Thatās correct - Chapter 1 gets converged into Chapter 2. Chapter 3 goes far past Chapter 1 and lets you pick - AE, BE, Preg, WG - and takes that to the extreme.
Ch 1/2 are the background to lead you to 3 and the events there, which lets you choose what transformation goes to the extreme!
Chapter 3 is in an early Alpha release, out for Patrons to test.
Thereās bugs and itās messy, but thereās a lot of content! https://www.patreon.com/posts/124529516.
After the bugs are all squashed, Iāll add some last-minute content suggested by Patrons, add voice acting and music, and then release a full version.