I'm looking for ideas -w- for a RPG like game

Hi. I'm Bynn

And I’ve created two simple games.

I’m currently working on two more, and the second one is the one I’m looking for ideas for.

I created a post where I talk a bit about the projects here: next proyects -w-

The premise is simple: Tigress ends up in a Murim-like world. There, she faces a variety of rabbit enemies and must find a way to escape and return to her own world while facing various dangers.

The game is still very green; I’m designing the combat. For now, it’s simple, although I have things I want to add. Among them, weight gain.

That it affects combat in some way, perhaps a fullness bar, to add disadvantages and advantages the more it fills. A unique cultivation path on this theme, fighting enemies the larger their body is, perhaps.

I came to ask for ideas on this, enemies, mechanics, things I could add.

I’m programming and know very little, so I try to adapt my ideas to my limited skills. Still, feel free to tell me what you’d add.

Thanks for your attencion :rabbit::rabbit:

Some topics I’d like to include are:

B.E.
W.G.
T.F.

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Is it turn-based or active combat while moving around (old Zelda, Terraginma, etc)? That would determine what kind of ideas would work for your game.

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It’s a simple turn-based combat sistem you have you set of moves and actions and so the enemy
For now, i made some enemies and some attacks that works, and a simple exploration sistem.
Im working on the level-up and EXP acumulation sistem -w-

Was going to suggest a character (can determine if its the protagonist or not) as a highly unusual human slime, as in has the means to fatten people into immobility or bigger than that while being much more powerful yet very rare amongst slime-kin. Like being able to consume edible manner (such as berries only certain animals can eat) into energy to either sustain itself or create more fattening slime-jello.

Unsure if this is the kind of idea you were looking for OP.

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Yeah ^w^ thanks
it helps to built the npc and the zones ^w^