Hi everyone. I just wanted to quickly share a proof of concept for my new project, Invasion - Pacify, Coerce, Control. If you would like to see a GIF of the model in action check the link below
The game is a management sim, strategy, and invasion of earth. It’s your job to pacify the population, fattening them, making them dumber, lazier - using hypnotic suggestion in TV and the Internet to control them. Coerce them with blackmail, money, or force. Prepare the earth for the arrival of the Armada.
But be warned - the Humans fight back. An X-Com style organisation will be slowly preparing, and the more obvious you are, the stronger they will become. If they can get their hands on your tech, they might even stand a chance.
i have been experimenting with 3D modelling and blend shapes, and finally got something I was happy with imported into Godot that you can control with code. I plan on making blend shapes for each body part similar to Tainted Elysiums flash panel for the pov character, as in- Different body shapes, customisable fat ratio for different body parts etc.
It’s not perfect, and I’d love any tips or advice for working with such a model. I have trouble keeping the edges from warping or inverting during the weight gain!
Anyway - if you would like to see a gif of the model getting bigger, and a little preview of the game screen, solar system etc. - please check out my post on deviantart - the filesize is too big for here.