New user, old time lurker. I’ve just been tinkering with a game called My Time at Portia because I’ve found potential for some pretty good WG content (more on that later) but I’ve come a bit stuck when it comes down to actually importing and using 3D models and am wondering whether it’s even possible.
TLDR: Can you replace/modify existing 3D character models in Unity games/this game?
I downloaded UABE and found the file which seems to have all the 3D character models in the game at:
C:\Program Files (x86)\Steam\steamapps\common\My Time At Portia\Portia_Data\StreamingAssets\AssetBundles/actor.file
but in order to export the individual models, you have to first uncompress the file so what I’m thinking is that it’d be impossible to re-encrypt a modifed version of character models. Also, I have to export the file to an obj. file type in order to edit it in Photoshop and wouldn’t know how to convert it back into their previous format.
The lack of mods of this nature (the only mods that exist are script mods) makes me think it’s impossible so I haven’t really tried much yet, just confirmed that I can pull at least the models from the game but if anyone has any ideas about how I could then convert them back into the game, would be much appreciated.
The WG content I have in mind is there’s a character you can romance called Ginger who has some kind of medical condition that means she has to sit indoors all the time and is quite weak so she’s always sitting down, saying she can’t walk very far, is appreciative of transport systems, also all her relatives have dialogue lines all relating to eating with her, getting food for her etc. which is why I think it’d be apt to make her a bit fat - also there just aren’t any fat women in the game.
Even without modding the game to make it fit this fetish, I’d like to just have the ability to beef the characters up so they don’t all look 12 years old. It makes romancing them seem a bit weird despite their in game age being like 20 and above…