Awww, so adorable! Nothing makes me happier than seeing a very happy fatty, hehe! ![]()
the belly armour slot stuff was removed in favour of the effect-based AV/DV penalty system, i thought it would be too annoying for people to lose an equip slot for being too fatâŠ
regarding unique armour, i mostly thought the sizing system would be it for armour, i dunno what the high-size armour would be, and why u wouldnât be able to size it down⊠i had an idea for Hammerspace as an armour modifier that had it remove all weight effects while powered but have some kind of strong whiplash effect when depowered, though thats not exactly the sameâŠ
regarding weak floors, i think thatd be fun, but i wonder how iâd implement it⊠Iâd probably give that property to some existing floor type so i donât have to go in and fiddle with all the level generation xmls and have to rethink how everythingâs set up together
I do have a rough CYF(ChooseYourFighter) mod that I threw together with some custom sprites for this, I havenât released it publicly yet, but I probably might as well soon. I didnât do different weight tiers or anything, and youâd have to apply them manually with the mirror if I did, theyâre just upsized versions of some sprites I liked from other CYF packs people made or some of the eater statues.
oh neat! Tbh I have no clue how weight stages work with CYF, and dunno if I can figure it out⊠if how it is now is ok with you I guess itâs ok? Im actually thinking of doing eater statue sprites soon, so look forward to that!
no new updates for the mod yet, but I tried out new digital painting software to make some fanart, to depict the tragedy of low level combat
This looks absolutely majestic. Gives me the feel of something youâd see on a game box cover.
It looks awesome! I like this one and your fox art ![]()
What a wonderful piece of art! Also situations like that is why Regeneration is a must for me when playing a mutant lol


