Hey all,
I have been putting together a twine game for a few months now, but is my first time making a project like this and I am getting worried I have built this thing in a silo.
It is a bit of a base management / RPG game set in an apocalyptic setting, that I got inspired to make after playing Queen Sized, but getting frustrated at the coding inconsistencies.
If a couple people would be willing to help out and give my current demo build a look over please reach out as I want to iron out anything that seems like it isn’t working before initial release.
Thanks all for volunteering I should have DMd you details on how to access the game.
If anyone else wants to help out I am going to keep this open until tomorrow. Cheers
Just wanted to give a big thanks to all the testers giving this janky thing a try! The feedback has been invaluable and will be going to be putting this thing back in the oven for a good few months until a lot of the issues have been ironed out.
Will likely post an update here next year when it is in a better place!
(Back into the Dev black hole I goooooooo )
Id love to test it! I’m a big fan of Twine games and management in games lol. I also have some Twine experience so I might understand some of the technical aspects and issues lol
Sure, good timing actually here as I just got finished fixing a good chunk of the initial bugs people reported on the first play through. Will send you the details.