Have I got good news for you.
FATACLYSM has launched! Once again, thanks to everyone who helped out in the playtest. Here’s a rough list of things that have changed since then:
- Implemented a full original soundtrack
- Added the Enforcer Overseer to the Penitentiary
- Added a Turn Order to combat
- Scrapped Active Items, but Conditions and Afflictions now exist to supplement Passive Items. The Item menu has been significantly cleaned up, as well
- Shortened the intro, especially placing a large portion of the last section into a later conversation in the Cathedral
- Added a new face to the intro. You could say that she’s fairly important to the plot of the game
- Added every Party Status weight description, along with the remaining weight stages
- Added all of the Palace
- A whole bunch of other stuff that would make this list way too long
The changes to the intro may make it worth playing again, if you already helped test it. Go ahead and skim through it if you’d like to see the new content.
Links to go play it:
Also, as a side note, I’m 99% sure that transferring saves from the playtest won’t work. However, alot has changed regarding progression, so that’s probably a good thing. If you don’t want to go through the intro again with your new save, then feel free to skip it.