Lots to unload here! Firstly, thank you for the critique! I appreciate feedback!
It is a very large and expansive game, but it is also one that we will finish! I will get enough done to have a playable demo (will only go to chapter 1) and then begin working on it more heavily and adding in scenes and dates one by one.
For the arrows, I did search for a green one but Google Docs symbols didn’t contain any, and I didn’t want to create an image just to resize it. I want to use readily-available assets.
The health aspect, which I may not have made clear in the tutorial, will only be detrimental if you and/or she doesn’t take care of her expanding figure. It is possible to make it through the game with minimal impact, but they will be in there. We are setting out to make this a realistic take on the weight-gain relationship, making sure to capture as much as we can while also getting it out there for others to enjoy.
In the beginning releases there may only be 4 to 5 characters to choose from, but as time goes on we will implement all 14. It also would be helpful to have dedicated and devoted writers who could put in the time. I can’t write for all 14, code, manage, and debug/playtest all by myself; this project would never get done! So, I have a team and dedicate writers to a girl character. We only have a handful of writers, so the more the merrier!
I’m also stoked you like the artwork! I feel as though GentleGolem (find him on DeviantArt) has done an outstanding job on these characters. His artwork embodies LITWTMH in a way I don’t think any other artist could do, from the colors, to proportions, to the very style he has. DarkToonLink45 (also on DeviantArt) did the logo, which is all I had to start with. There won’t be hundreds of illustrations, but there will be enough to give you a sense of story progression.
Overall, I am happy to hear you liked the tutorial enough to see the potential of the game! I also thank all of you for the congratulations. I am very excited to be a father.