I’m going to ask this question here as I feel this would be more appropriate in this thread.
Let’s be honest, the cave, while on some levels like getting people to think of the game less of an interactive fetish experience and more like an actual game and even drawing IRL maps, which tickles me absolutely pink, is still a broken mess that, while meant to be challenging, was never meant to be as difficult as it is.
So what things would you suggest we do or add to help make it more manageable? Please tell us your ideas.
For the record, the cave’s encounter rate has been raised by ten steps.