So, I have begun creating a new Interactive Fiction game using the Twine 2.0 program. I am working with STC9892 from DeviantART on the story portion, so it is going to be great!
It is going to start out as a slow grind as you build your relationship with the female love interest, but as time goes on more and more options will be available to the player, including sex. The weight gain is going to be realistic and the characters and plot will be as realistic as it gets. The reason I am making this a realistic, long game is because too often are the games short and sweet. While they may be fun, a little further expansion might be just what you guys want.
Think of this game as a mix between “A piece of Cake!” and “Gaining Perspective”.
3/27/20 – Update
So, I figure once a week or so I will update this post with how the game is coming along. I have gotten the weight-gain element down, numerous paths completed, background images inserted, and dynamic passages (phrases and words change every time it is reloaded/refreshed). I have come a long way since last week, and I am excited to share this journey with you all. I figure in about a few more weeks I will have a very thorough game, maybe even the first chapter done! I plan on having the game broken up into life events as chapters; once I feel ready with chapter one, I will re-link the game for all of you to test.
Stay with me, my dudes! Have patience!
Alright, so, with all my positions being filled I am no longer taking in any more help. I appreciate all who have contacted me and are now on board the production!
The game is coming along very quickly and as time goes on more and more is added, adding to the complexity and engagement of the game.
My main focus is to have a game that is not boring to play but is long enough to play for at least a few days. I don’t want an afternoon-delight, but rather an intriguing story that keeps the players coming back for more! It is a big order to fill, but with my crack team of specialists I believe we will get this accomplished.
All of your encouragement means a lot to me; even a simple “keep it going, man!” is enough to fill my energy.
I have gotten a few requests for the demo; let me be clear: I do NOT have a working demo. I had a teaser, similar to letting people read the first few pages of a book to get them interested. The first real demo for public release will be within the year, hopefully. You all have to realize that I am just a man; I am not working on this project day and night. I have a wife and a job and I still go to college; I am busy. Please stick with me on this project, as I am not going to abandon it, but it is going to be a lengthy process and your encouragement will be helpful.
Also, I might add that I am not just willy-nilly lending out the teaser anymore. I have selected my team of specialists and am very picky on who I bring on-board from now on. Unless you have special talents in writing, editing, or debugging, please don’t message me with “I wanna play the game!”. Everyone wants to play, but it isn’t ready.
As I have said before, please be patient. You can inquire about the game, and you can talk to me personally, but don’t just ask for the game. You won’t get a response from me if you do that.