So wait, this was a paid game on Steam and people liked one of the side stories so much you not only doubled down on it, you released it for free on a little-known forum?
I wouldn’t call my work ethic really commendable, but I suppose my productivity when I actually get to work is a bit higher than average. I also take this development really seriously, and I don’t want to let down my fans. And, to be honest, it’s not me how is drawing these CGs.
She already did get them last update, with a slight double chin emerging at her last stage. She will get 2 new portraits in 1.13, though.
Thank you! I hope I will not dissapoint!
Yes, that’s exactly what I did. It even came to the point the version uploaded for free is straight up better than the one that is currently on Steam.
So, I’ve to finally, finally announce the release date on the new update. You know me, I always fuck up by a margin of several days, but this update is really huge and I kinda got burned out in the end by writing all the optional routes for the eating competition (there will be 3 competitions, all in all they take up 50k letters of text, that’s basically like 70% of the previous update worth of text). This makes me feel dreadful, because I’m planning on making 27 competitions (Lera-Galina, Galina-Milana, Milana-Lera) in the future. I should probably decrease the scope…
Well, I’m glad you’re all right. I don’t know much about conscription offices. I will say if need be I don’t think people will mind a day or two of delay with life factoring into things.
And the idea for the poll is as follows: while adding new CGs to the game, I’ve noticed my laptop can literally no longer handle it, as it has only 4 GBs of vram, and the game started requiring 5. I had to spend a lot of time optimizing the existing structure and managed to drop 2 more GBs, so the crisis is averted but I’m kind of afraid the game can still become too big in the future. I can upgrade my PC, sure, but I don’t think all the players will. So I’m asking you to tell me your specs so I could know how much further we can push Fatgeria before nobody can run it.
It’s super cool the new features, but it looks like i’ll have to upgrade my machine sooner or later. Is also great that you care for optimization (unlike many other devs).
I wanted to draw Milana and Lera for a long time, but i keep forgettng it.
From what i understand, that’s because you are using integrated graphics and it displays that in dxdiag. In task manager you should see your true Vram as
“shared gpu memory” or whatever its name is in english.
No new weight stages for Galina as of yet, but Lera is up to stage 5. Nothing new for Malina either, but I believe Key is making the rounds on the characters. It takes time to make cgs and new art of them, but at least we have the wg drive for Milana to tide things over. Beyond that there is a new stuffing mini game we can do it seems so we will get new images for that as well when the update is released. It should be soon-ish. I can’t say when as only Key knows that, but it’s coming.
Lera is one stage short of Galina next version. I’m assuming Milana will get the main focus of the version after that, and Lera will probably get her last stage to put her on par with Galina’s current stages.
I think Keyfarer mentioned a few months ago wanting to get everyone to like stage 7 before adding more weight stages but I could be misremembering.