Preface: I’m doing this because there’s been a lot of attempts and discussions on a Minecraft weight gain mod. Previously there was a post called Guts and Tums, which had all the vision, but was crucially lacking a coder, so nothing happened. There have been models that simulated it, but were very limited with what you could do. There have been numerous threads saying we should do this!!!. This mod is the culmination of a year and a half of work, that I’ve kept on the down low with the sole purpose of not becoming another dream ungranted. Enjoy!
Overstuffed is a mod almost entirely made by me, with some a few contributions from PSQ and Sprites from Metha Rossi. The goal is to both provide players with quick weight gain in the form of the Stuffed Bar, and a slower burn gain in the form of Weight.
If you want to see the releases and general progress, go to the fatcraft discord 1: Fat Craft
and look for the Overstuffed channel with releases
Showcase:
Stuffed Bar:
Weight(SPED UP FOR DEMO):
Stage Based Weight:
Gameplay Summary
So the instant you start eating food with the mod installed, you may notice that your hunger may be full, but you can keep on eating! Doing so will fill up the players stuffed bar, which is denoted by the little dots above your hunger. To start every player has a max of 5, but as you eat more and more food and fill up that stuffed bar, you can raise that max to 9.
When you gain stuffed points, there is a little calculation that takes the amount of saturation turns it into weight~! This is meant to be a gradual gain, with the player putting on a pound every few seconds normally, depending on the amount of saturation of your food. Less filling foods get turned into weight instantly, while more filling ones take more time to get fully converted(with a cap of course b/c modded foods).
There are a number of other features, but for the sake of brevity I will leave the in-depth explanation for this document and the Fatcraft discord
Settings:
Default keybind is “O”, but this is how you can access the Overstuffed Menu(WIP). The main page is the gameplay and visual settings, while the graphics menu allows you to customize where exactly different elements of the menu are located on the screen.
Limitations(PLEASE READ)
This mod uses a popular modelling mod called CPM as an API. All the visual updates are done through CPM, so CPM is a REQUIRMENT. You need to have a CPM model that’s configured correctly, and while Rise’s Alex Model is a good start, I heavily encourage people to learn CPM for themselves, as that way you can create a model that has your exact preferences.
FIGURA SUPPORT
If your one of those people who used to use CPM and have long transcended their pitiful CPM husks for Figura bodies, than I have good news for you! I’ve made a plugin to add the main variables accessible for figura models! Currently only works for 1.20.1, because the figura devs didn’t keep their example up-to-date and it barely works.
FAQ
Question:“I installed the mod but I’m just my skin, why won’t it work.”
Answer:“Use this neat visual tutorial! You haven’t setup your model correctly through CPM.”
Question:“Could you port it to X version of Minecraft?”
Answer:“No. I made this mod with the intent for it to be used on the Fatcraft discord server, who’s servers are mainly on 1.20.1 or 1.19.2. Porting can take a lot of time initially when creating new features, and is tedious when just doing bug fixes., but it’s incredibly frustrating and the more versions I have to translate the worse the task becomes. Would only consider if I had someone else dedicatedly porting the mod.”
Question:“Add Mobs”
Answer:“Let me make a decent mod first, than I’ll worry about mobs”
Looking for:
-
Minecraft Java Forge Programmer
- Coding this by myself is straining, so a fresh pair of eyes that I could just talk to and who understands what I’m saying would be a miracle.
- If you want to actually help me code too that would be nice.
- If your familiar with programming in general but unfamiliar with Forge, I can recommend a relatively short tutorial series that taught me everything
-
Dedicated Texture/Sprite Artist
-I am not an artist, so any piece of textures I need to work on takes a lot longer than it should and slow down the process of actually coding
-So someone who’s willing to help me create potion effects, block textures, and menu graphics would be a blessing to my development time.
Releases
12/9/2024:
1.1 Release: A version focussed on QOL changes to the menus alongside general bug-fixing and polish.
Overstuffed 1.1.zip (1.3 MB)
If you have questions/bug reports go to the Fat craft discord,