I am the project manager and lead programmer for Plump Pasture Co, Aimi.
We will soon release our first game, Parallel Palates, a 2.5D interdimensional convenience store simulator, free of charge to everyone on the forum and itch.io.
However, we also have a few other projects that we are working on behind the scenes.
One of these projects is Voracious Echoes, which takes place primarily in the Japanese-themed region of the fantasy stories I write.
About Voracious Echoes
The main characterâs spirit drifts through the wind. She cannot remember where she is or why she is here any more, until one day, she awakens once again in the woods outside of Toyohara City without her memories.
Explore the world of Star Strings, collect the Echoes, and discover your dark pastâŚ
Or be corrupted by the many monster girls in the wilderness and become one yourselfâŚ
Or maybe even be consumed by your own powers of gluttony.
The choice is yours.
Featuring:
- Zero AI generated content. Only passionate work from a human and a cat girl.
- Art by BurntPencil.
- Writing and programming by myself.
- Actual thorough research into Japanese culture.
- Hexagon tile-based turn-based combat inspired by MonCurse.
- Exploration and puzzles reminiscent of old text-based games but with fresh and modern graphics.
- Think similar to Yaffaif but with simple graphics and modern UI.
- Various content toggles in case youâre feeling like being âinvoluntarily cuddledâ by monster girls instead.
- âEcho Questsâ (main quests) which each have a pure route and a voracious route.
- You can either satisfy their original âhungerâ (desire) and maybe make them gain along the way, or you can tempt them into pure gluttony.
- The pure route grants a pure echo, while the voracious route grants a voracious echo. The former is weaker but the latter corrupts you.
Job Requirements
- Applicants from all countries accepted so long as you can receive payment from the United States, unless you would like to volunteer.
- Must have at least one work sample of any style.
- Must be either:
- Willing to study Japanese themed music and already be a decent musician, or
- Can already produce Japanese themed music to a sufficient degree.
- We can provide training if required.
- We are currently using H/MIXâs free music for some of the soundtrack while we donât have a musician.
- If you would like examples of what we are looking for, hit CTRL+F on that site and search for ćĺ¤čśď˝ĺă˛ćłăď˝, čŻĺżăŽč, and çĄç¤źčŹ. Click on the links to listen to the music.
Payment
- We are willing to pay between $25 and $50 USD for each track depending on quality, length, and importance, though higher is negotiable, up to $100.
- As our funding increases, we will be willing to pay more if the music is good.
- We will also be making another game which takes place in the same region in the future, so if you do a good job then we may come to you for music again.
- It is recommended that you set up somewhere to receive payments for freelance work in advance, but we are willing to assist you if you do not have one yet.
