Pokemon themed weight gain game idea

So I’m fairly used to working and coding within Unity and I’ve always wanted to make something more of a NSFW game myself some time (mostly so I can pay off my student debt​:flushed_face:). So I had this weight gain game idea that im willing to work on if people are interested for it (Sorry might be a lot of text!!)

Backstory

So imagine this, You’re playing as a sweet little buneary which is owned by the kindest most loving trainer in the world! They feeds you, play with you, and takes full care of you. You love them! So together you spend years being the best poke partners of all time! Untill suddenly…

You reach max friendship with your partner and evolve into a Lopunny! However… your partner isn’t excatly as stoked with how your looks have changed. You now look so curvy and inappropriate now, they feel embarrassed just by being around you in public. So one day they had enough, they take you out to the beautiful nature to play a simple game of hide and seek.

As you get cover your eyes and start counting you can sense something being… wrong? You look up again and you’re left there all alone! You panic and spend hours, days, weeks, months trying to find them… but its hopeless, they’re gone!

As you collapse and give up, a wisw Xatu watches over you and explain they abandoned you and wont be coming back. Everything makes sense… and you’re FURIOUS!!! I’ll make sure they’ll never leave me again! I will find then-… I will EAT THEM! They’ll never leave me again~

Gameplay

The goal of the game is to make it all the way back to your partner and then once and for all vore them. However, to make this possible you also have to gain weight and grow big enough make sure you can fit them inside of you.

You start within the forest and you will be given random options on how to proceed your journey (what route to take, examine something, eat) and every option you make is gonna take you closer to your partner. And you gotta be big enough when you arrive!

However being a pretty lopunny in the wild has its perks! Many wild pokemon are willing to serve for a queen like you if you play your cards right. Your loyal servants can feed you, carry you or “sacrifice” themself to you for gain.

Summary

To simply put it, its a strategy interactive fiction roguelike weight gain + vore game. Planning 2D graphics and playable on android devices. I really wanna avoid the standard RPGmaker and Renpy look. Only problem is my art skills but that’s a problem we will think of later!! Anyways give feedback if I should invest my freetime in a prototype if interested!

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Here’s the current player model I’m working on, I’m planning on having it animated and react in the game to all events. It will also grow with its weight using shape keys. The prototype is coming slowly and steadily :face_with_tongue: :slightly_smiling_face:

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Fixed most of the rigging and shape keys for weight (not showing full size cuz spoilers!!). I also added some jiggle physics for the breast, belly and ass. I now mostly got to fix different face expressions and then configure it to work in unity. Coding is going well too, made a ugly barebones working prototype that really need some graphics rn

I’m wondering if i should move this to the project category but uhhh idk how, tell me if anyone knows how plzzz!

Early Game prototype (lacking MUCH graphics!!:flushed_face:). Added in our character and event system allowing to easily create new events and modify player. Gonna work on adding Pokémon “battles” where you talk with other wild Pokémon that may join and serve you.

idk if I should keep posting progress here but uhh my way or the highway :smiling_face_with_sunglasses:

devblog uhhh 4 i think??

Fear not my niche fans, I been working a bit on my free time on the game and in starting to feel i have finished the BARE BONES basis of the game when it comes the functions and gameplay (new mechanics will prob be implemented but yknow just the BARE BONES basis)

With that done I can start to focus more on the content of the game, graphics, and sound of course!

Here are some previews of what game mechanics there will be a possible release of a early accses

Pokemon encounters and recruiting

You will be able to encounter Pokemons in random events, these “battles” will be a dialogue tree with up to many possible opportunities and depending on what you do or offer they may join your party and offer benefits on your journey!

Feeding

Like in some of the base games you will be able to feed your Pokémon personally, but with this time yknow haha weight gain lol

Day and night cycle

Everyday you will get a amount of energy to go through the day. Actions cost energy and depending on your weight and on your current recruited Pokémons, the actions may become cheaper or more expensive leading to more or less actions available everyday, If you get too big too do any action you lose!!

Animations

Actions can come with their own unique player animation

Want your Pokémon OCs!!

Now hear me out, I suck at drawing and now I unfortunately can’t offer payments I thought it would be fun if other players could submit their own Pokémon OCs as Pokémon’s you can recruit! You can design and suggest the entire dialogue tree yourself and even add images for reaction to different responses. You will be credited of course if you wanna contribute :blush:

All footage is still WIP

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