Left or right button design?
Considering this is a “casual” fantasy game, which do you prefer?
Infinite or limited inventory slots?
- Infinite inventory slots.
- Limited inventory slots.
Limited inventory by weight?
- Inventory with no weight limit.
- Inventory with weight limit.
Since you’re asking for feedback, figured you might want opinions on the art:
- overall good! If it came down to “but is the art good?”, would play
- lineart + flat shading working well here! In particular it’s easy to read
- kinda reminds me of Panty and Stocking + Garterbelt
- it might be cool to pick a light source and add some simple shadows on the flesh. Especially to show off the early, smaller levels of chub
- Succubus’ eyes and hair might be better off being different colors, or visually separated (shorter bangs or sth)
- her high twintails are on opposite sides of her headwings. Doesn’t look intentional
- for both, wish the boobs were less spherical-looking. Just, a little sag to convey “squishy flesh”. Even small boobs are made of fat!
- but also, it could be on-brand for the succubus to have fake-looking boobs…
- pubes on wolfgirl are a nice touch!
- starting skinny is great! room for growth

- boots + no socks makes me think of smelly feet…
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@BadIdea4
Since you’re asking for feedback, figured you might want opinions on the art
I genuinely appreciate the effort but they’re just very basic depictions of the core concepts for people to choose from, then I’ll (gradually) make a full-fledged 3D model with an actual outfit, etc.
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Some gameplay considerations (multiple choices)
- Choice-driven
- Combat - Boss fights
- Combat - Magic
- Combat - Melee
- Combat - Ranged
- Crafting
- Exploration
- Minigame - Cards
- Minigame - Gambling
- Platforming
- Puzzles
- Resource gathering
- Romance
- Skill trees
- Time-based challenges
- Upgrading (equipment)