Project F.A.T. v1.8.6 - Completion

Is it just me or is the 3 security guys fight on the slime queen quest pretty much impossible to win?

No it’s definitely winnable. I’ll double check to make sure I didn’t accidentally type another value onto their formula though.

I won it just fine, even had enough stats for them to do 0 damage to me. Just load older save before triggering this event and farm some stats.

Hi, I have small problem, haven’t played since version 1.6 something and already forgot mechanic, how to gain stats? Should I stuff myself and than digest food via skill or nap when as close to max fullness as I can be? I also remember there were food that increased max stats.

Yup. So filling up fullness and then just walking around will cause stats to go up (only 4 times per day). Then sleeping with a full stomach at night will do it as well.

I see, and what about digestion skill, does it contribute for result?

It does not. But it will heal you (good for when you don’t have food to heal with) and will increase your weight.

I see, thank you for the info. I simply got lost like in my very first play through :slight_smile:

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Sorry for bothering but I found something of bug, when I ate hunger supplement, my fullness increased by 2 (with upgraded version by 5) but once I open menu again it went down to previous value.

Edit 1: Another bug I found, Ninjutsu ring - basically you can made build that oneshots anyone as you attack 5 times in row.

Edit 2: When Lucia is alone I’ve observed bug with infinite eating/processing/etc. While it should occur 4 times for me it occured like 16.

Not a bother at all.
Someone did mention this in discord. So I may have to revert the supplements to how they were before, since for some reason they don’t like playing nicely…

5 attacks? Like you have 4 rings equipped? If you do, then that’s fine. It’s by design (although I may change it up slightly. Maybe give a stat penalty for the bonus attacks. “)

The first 4 times will increase stats, any beyond that will just increase fullness and weight.

As for reducing fullness I’ve noticed it only increase stats 4 times. As for ring perhaps do penalty to attack dmg? Like 10%. This way for high values stacking more than 1 or 2 rings will be considered even bad (I am not sure what formula for attack dmg you have used so I am not certain). Also I love endings you’ve put in special room. Hoping for more neutral/good/good for Lucia/Good fir Lucia and party/bad endings :slightly_smiling_face:

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Hey I have two problems as I cant get hang on how to recruit slimes (blue and red), I know you can eat Joe and hence have access to big slime but what is more “friendly way” for it. Additionally I’ve got idea you could implement but it can be hard and as well dumb idea - was thinking that perhaps Lucia could have strongfat body type sprite as technically muscles weight way more than fat - triggered by often visiting a gym.

Edit 1:
I also can’t find worker for making home more cozy, I assume it should be one near construction work in Red Lantern district but he just do his idle talk.

Also I’d suggest giving some more sorrceries to succubus sister as they grow, perhaps give them related to eating spells, like one slightly increasing enemy attack but greatly lowering defenses by draining fat and other having opposite effect being great decrease of enemy attack while slight increase of defenses. There also can be usual ones :slight_smile:

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There won’t be any major changes like that happening to Lucia. If someone wants to make the sprites, I can add them in.

To meet Aria, just help Joe with his slime culling 5 times.

It’s not that construction worker. Check the top right hand corner of the map, he’s hiding in an alleyway.

Maybe…. Like I said, the game is feature complete. There will be fixes, but for the most part, I won’t be adding anything else.

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I see, thank you for info.

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The mezeti inn is not correctly labelled, if I’m not mistaken.

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What do you mean?
Like the little tag above the building saying what it is?

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Yep, that’s what I mean! The tag that says the inn is locked, where as a different building actually leads to the inn.

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That is really weird…

Are you able to post a screenshot here?

From what I remember that shouldn’t be the case….

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This one says that it leads to the inn, but it’s locked.

Summary

This door actually leads to the inn.

Summary

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How odd…… not sure what happened there…… I haven’t changed those transfer points ever…. So I’m kind of shocked no one brought it up until now…. :open_mouth:

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