ok now that a sexy sprite for lucia
So, I put a bit before her name “Cocktail Girl”
In the first city area, there’s a girl who wants Slimeballs. When you give her enough she opens a Cocktail Shop. If you havent unlocked the shop yet, then there’s a problem as that quest shouldn’t be available until to you…
Sooooo good! Its perfect as eventually the game will expand to other cities, so you need to be bigger for more noms.
That’s intentional. Although I should have put in a conditional to turn that quest off. She only eats special cake cause she’s happy. When you beat her, she isn’t happy anymore…
This just makes me want to start giving people face graphics (well, people that actually do something)
and names.
Got the profile view mostly done. The butt might need to sag down a little more, it might be just a little too rounded. 
i’ve noticed that i’m unable to turn in rank 3 quests past the ‘orc extermination’ quest in the guard hall. whenever i try to turn in the quest after defeating the orcs, i get the neutral introduction response from the rank 3 - 4 guard. After some digging I’ve noticed the relevant triggers don’t turn off, the ‘rank2QuestAccept’ and ‘overrunbyslimeQuest’ becomes true after you accept one of the 4 rank 3 quests (barring ‘bonetopickQuest’). After switching that to false and ‘rank3QuestAccept’ to true, and any of the rank 3 quest switches to true, the quest operates normally. Hope this helps quash some bugs.
Yes it does. Thanks alot for that! I can add it to my list of bugs to spray
I think the dancing in the jigglies is broken. You can keep dancing forever and make millions on coins in less than a minute. I’ve made 40 million already.
Thats not right… It should turn on a switch that takes you back to the entrance. and won’t let you dance till the next day. I’ll have to suss it out.
The kill quests on rank 3 don’t work if you try to submit the task.
Also you through a lot objects as you get bigger.
Yeah that was mentioned to me already. I know the cause (it’s my negligence) so that will be fixed
What do you mean go through things?
Can you take a screenshot so I can see?
Or is just clipping cause the sprites are bigger than the tiles.
It took me a while, though not nearly as long as I expected it to, but here she is, the fattest Lucia an excessive amount of editing can provide.
I overcompensated with the canvas space but it’s all aligned properly, no sprite overlap, no dodgy floating lines or empty pixels.
And to go with the new hugeness I’ve got all the sprites I previously edited and replaced, all in handy unzip to folder form, or you can pick and choose, because freedom of choice is important.
luciaedits.zip (189.8 KB)
Excellent! An upgrade will be coming in the next update!
So I’ve been doing some sidequests and I am on the Danielle thing, if the maid is bigger and asking for more, any hint to what I have to bring her? I tried to write this as less spoilery as I could
Nope. You won’t have to do anything. If you pay close attention…
she has allllll the food she needs… hehe
You just need to wait for it to play out.
Doing the Hero of the Village quest, the vines in the forest disappear but you still can’t go through the passage.
Also the eating contest gives you an opponent, then fades out, warps you over to the entry counter again and gives you a different opponent and if you win you still don’t get any money.
Haven’t run into anything else that wasn’t already pointed out, though, besides the rank 4 and 5 quest key items staying in your inventory after completing the quests.
Oh, and you can’t eat the Slime Carpaccio, it just gives an error buzz.
I’m on 7.0 still but I found that if you do the home delivery quest then go back to the jigglers, you get moved to the bathroom door and your character says she cant find tabitha.
The green pole is still there preventing you from leaving without the stuck magic skill.
Those look great, man!
Yeah, I need to fix that quest a bunch.
Really? When I was testing it, it worked with no issues. Did you get a chance to see who it was?
And still no money? But i added it. Bah. I might scrap the whole damn thing and rebuild it.
Huh, I’ll check out the carpaccio and ill suss the items.
Yeah, that’s being fixed for the next update. It’s why I added that skill. In case I forgot things.
Just got done playing around with the 7.1 version. Wanted to give some feedback. Playing from a new game, by the way-
Bugs I don’t think were mentioned yet:
When I did the farm quest where you meet your rival, when she ran to the exit her sprite got stuck in the door and blocked the way out. Had to use the Stuck spell to get out.
The bandit quest couldn’t be properly accepted. I took the quest and ran for the den, but when I got there it said I had no reason to go in. When I went back to the quest hub to check if I had actually accepted the quest, I wound up getting the reward for the farm quest again. I’m not sure if that happened because I tried to do the bandit quest after the farm quest.
The princess’s dad and guard persist after you eat them
Lots of contest hall weirdness. The little intro playing out with no opponent, the intro repeating with a new opponent after the screen fades to black, Lady G always being there after fattening her up
Stuff I couldn’t figure out:
How to start the Village Hero quest. Other people obviously have figured it out so I must be doing something wrong
How to progress with the maid after making the choice to “help” her. She wants “something useful,” which I thought might be a rare or hunger supplement, but those didn’t seem to be it.
How to find your rival after the first quest
How to open the castle
(Note - I tend to eat NPC’s as soon as I think I’ve exhausted their dialogue which inevitably leads to max corruption, so that might be affecting things)
Flavor / Opinions:
I like the idea behind the update to the quest hall, separating the quests out by rank. But I don’t like having to grind through the ranks - it feels like it takes too long per rank and by the time you’ve done enough quests you’re already completely overpowering the new rank.
I’m not sure how to feel about how easily the MC is scared off by the threat of guns. The game says I’m not bulletproof, but I certainly feel bulletproof when fully armed guards literally can’t hurt me.
By the time you can do five star quests and meet your rival, you are enormous compared to her, which makes her feel less a potential rival and more a potential snack.
Besides those quibbles, still loving the direction the game is going!
