Project F.A.T. v1.8.6 - Completion

Ok thanks, because I wouldn’t want to start over again, if you understand.

Of course. Let me know if you find any other crippling oversights so I can add them to my list of things to add

Of course!

Not to be annoying or anything, but when do you plan to add these little things to the game? Just out of curiosity.

The next update, which is about a month away publicly.
With other stuff of course.

Was there something done to the fullness stat in 1.05? Because it seems that I can’t increase fullness by overeating more than 4 times.

I think I may have started it before the update and completed it after - could be that it was because of that. Should probably just start a new save with each update.

You didn’t change 1.04 to 1.05 in the first comment.

Quick question.

How can I get on the boat? The guy only tells me that the boat won’t be back for quite a bit.

Could someone help me?

Thanks!

You need to beat the Queen in the castle. Then talk to Tiana. Then head to the casino and get a VIP to talk to the Don. Ask him about the harbour, beat him 5 times in a row and then you can use the boat.

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Oh my god. I can’t believe I forgot about that. I was playing around with it a little. May have to do a micro fix to correct that…

Oops…

NOTE!
I was messing around with trying to nerf the overeating effect which limits it to 4 times per day. HOWEVER! I forgot to add in the reset for when you sleep.
Please download this file and paste it over the original.
Extract the zip > Open the game folder > navigate to the “www” folder > navigate to “data” > paste the JSON file there.
CommonEvents.zip (72.3 KB)

Im currently in the Icycull residential district. Is it possible to go in the mansion or not? It says that it’s as far as the game goes for now. Am I in the wrong place?

Nope. That’s it. For now.

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I do like the thinking, instead of just endlessly increasing monster number stats, try and make the game more dynamic by clamping down on getting too much of an infinite combo going early.

Does this mean that 1.05 is 4 max fullness increases maximum per day? or is that something you’re considering adding in a future patch in a future month?

yeah, probably going to leave it permanentely. you can eat as many monsters as you like per day though. and they boost stats as well

Has anyone ever blocked a steal? I haven’t managed it yet in 1.05… I feel like I’m hitting a a dozen times in 3 seconds but I’m always unprepared…

Remember, it’s not the confirm key but the actual “A” key.

Oh that’s confusing because Z is confirm, but Z is the A button on my xbox controller. I don’t think A on my keyboard does anything (except I guess this). Thanks. (edit: To be clear when I was told to hit A, I hit Z… yes this sounds a little silly but well Z is actually the emulator hotkey for A on NES or SNES which rpgmaker is emulating.)

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Hi @NickSav!

This is a short list of things that could be in the game. Let me know if any of them are good or not!

  • New levels of visual fatness and new profiles
    You could add these for general enrichement of the game. It would do a big difference when it comes to visuals. You could also add these to Isabelle, because I can’t make her bigger than 699.

  • Other ways to cook
    Currently, there is only one way to cook and it’s to give the chef girl fairy wings to make her go in a trip. You could add new ways to cook in case people eat the girl (just as I did :sweat_smile:). I think it would unlock many possibilities for people who ate the girl.

  • Other parteners or companions
    I think that it would be cool if we had more characters than just Isabelle who could join us into our adventure. This would enrich the gameplay.

  • Side character “gameplay”
    You could make it so that we can play as Isabelle, make her grow and, for example, compete with others. This would be cool.

That’s it for my list! It is very short but I hope that it could help you to find ideas! As I said earlier, let me know if any of them are good!

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  1. Lucia is getting pictures eventually, she just has the most so it takes a while. There’s also the issue she’s almost getting too big for the canvas :stuck_out_tongue:

  2. There will be more options to cook. Including a way to bring a stove back to the lab so you have easy access to it.

  3. As much as I’d like to add additional characters. It multiplies the headache with everyone you add, since you need to constantly have multiple checks to see if they are in the party.

  4. Same as above, although I might do a spin off game one day with Isabelle as the main character instead and you follow her perspective. Or maybe in a new setting altogether. A “what if” scenario if you will

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