Hello again everyone! Today I’ve been working on the basic magic rules and hope to give them a try during the next session. These rules may and probably will change in the future, but testing is necessary to see if they’re fun and balanced to play in a game.
Voracious Spellcasting Rules (Alpha)
Like many things in the world of Voracious!, magic comes from food and fat, the source of power being the very meals you?ve consumed, the pounds you have gained, so your new-found abilities won?t come without a price, and you?re going to have to eat more than ever if you want to tap into this new, arcane abilities.
In the new scenario ?Assist the wizard?, the first group to take and complete the quest will unlock the novice tier spells in the magic store in town for both them and future players to enjoy. Future tiers of magic may be unlocked through similar quests in the later regions, but by the ?Evolving World? alpha project, the playing parties must advance that far before that will become available.
Each spell has a ?Calorie Cost?, think of it like a mana cost, except you?re buying it with food! If there is no food left in your stomach, you may end up casting with your own body fat instead! The food in your stomach is worth a variable amount of Calorie points depending on your current level of stomach fat content, as follows.
No fat- 0.5 points
Low Fat- 0.8 points
Average Fat- 1 point
High Fat- 1.2 points
Very High Fat- 1.5 points
Body Fat- 2 points
The GM will use the spellcasting calculator to inform you of the spell?s cost on your stomach/fat before you roll to cast, for example.
?Fat Snake is about to cast ?consume?. Calorie Cost: 6lbs of food. Contest! (Intelligence Roll (+1 dice from Enchanted Wand) vs Agility Roll)?
Should the spell win the contest or not, when the player rolls dice they confirm they wish to spend the cost, and it will be deducted. Here are some examples (but not all) of the spells that will become available when the mage tower is unlocked:
Consume (Level 1)- (Int vs Agi) Calorie Cost: 6
Teleports the target into the caster?s stomach. Only affects targets that weight 30lbs or less. A stuffing check roll must still be made.
Consume (Level 2)- (Int (-3 for difficulty) vs Agi) Calorie Cost: 12
Teleports the target into the caster?s stomach. Only affects targets that weight 60lbs or less. A stuffing check roll must still be made.
Boon of Willpower- (Int check of 15) Calorie Cost: 15
For 15 minutes (or 4 turns in combat), the target gains +1 to their willpower.
Aura of Feast- (Int Check of 20) Calorie Cost: 15
For half an hour (or for the rest of a combat encounter), any stuffing check made near to the caster will be at -3 difficulty.
Fireball- (Int vs Agi) Calorie Cost: 3
Launch a ball of flame up to your weapon?s casting range, which explodes as it hits a target, damaging them and all nearby foes.
These are just some example of the novice spell list, which will be significantly larger than what you see here, but I thought I’d leave a little as a surprise for when the magic was unlocked. Once I can put a group together, I’ll have the option to take the quest available should the group wish to explore magic.
Let me know what you think!