Hey everyone,
I wanted to share some exciting news with you all. I’m currently working on a game called “PXLME” which is a 2D top-down life-simulation game developed in Unity. I’ve always been passionate about creating a life-sim game, and lately, I’ve been particularly drawn to the charm of 2D games.
In PXLME, players will have the opportunity to choose from a variety of characters at the beginning of the game. While I initially considered including a character customization feature, I’ve decided to focus my efforts on implementing a unique weight gain mechanic instead. Managing the weight of your character will be a central aspect of gameplay.
Alongside weight management, players will also need to fulfill other needs such as happiness, energy, fitness, hunger, and more. The choices you make in taking care of these needs will have an impact on gameplay. For instance, eating enough food will boost your character’s happiness, while a lack of physical activity will lead to decreased fitness. It’s up to you to decide how you want to play the game and manage these needs.
As development progresses, I plan to introduce additional features such as job opportunities, non-player characters with rich personalities, home customization, and much more. These additions will further enrich the gameplay experience, allowing players to immerse themselves.
I’m particularly interested in hearing your thoughts and gathering feedback on my progress. If you’d like to share your ideas, suggestions, or simply join in on the discussion, feel free to join our Discord server at the following link: Discord.
I will post early builds on my discord
Here is an example screenshot:
Thank you all for your support, and I’m looking forward to making the game with all of you