Wow that’s fantastic to see! I love how Rockstar added that detail about the planks creaking do to your character being overweight, that’s a bonus for a fat lover like myself haha!
And hopefully the site will let you upload your screenshots later
Wow that’s fantastic to see! I love how Rockstar added that detail about the planks creaking do to your character being overweight, that’s a bonus for a fat lover like myself haha!
And hopefully the site will let you upload your screenshots later
Haha I was joking about the planks, they creak either way but that would be an amazing detail! Yeah I’ll try uploading again tomorrow, just keeps saying it timed out.
Oh darn I was really impress
Here’s the comparisons of my character. So overweight body type at skinny weight and at overweight weight:
Amazing game! I’ve bought it a year ago for PS4 and still playing! Awesome replacement to my skins that I’ve sold in exchange for it:laughing:
So this might be a bit of a necro, but I came across this thread recently after I got Red Dead on sale, and I decided to take a more comprehensive look into the size changes. I made a character with the “Heavy” body type and created an outfit that seemed the most form-fitting of the options available. After going through the arduous process of starving her to minimum weight and the more fun part of feeding her to maximum weight, I now have a bunch of screenshots, of which these seem the most relevant:
Front view of underweight/normal/overweight:
Side view of underweight/normal/overweight:
The front view seems fairly similar- except, of course, for the belt clipping at maximum weight- but the character’s torso does get slightly wider. The side view is where the difference is really evident- the character’s stomach goes from fairly flat to distinctly rounded.
Furthermore, given that the female playermodel is 5’ 9" (according to the height chart in the creation screen, cited here, I used this site to tune the body measurements based on the character’s shape at each weight value (20 steps, indicated by -7.5% to +7.5% health capacity in the “Player” section of the pause menu, where each step increased the value by 0.75%) and from those determined some approximate trends:
So yeah, that’s my overly detailed analysis of the system (and an admittedly subjective one, since the measurement tuning was mostly eyeballed and almost exclusively based on the belly shape). Some final thoughts:
Weight gain in RDR2/RDO is kinda disappointing imho. I’ve fattened up both the male leads in Story mode as well as my custom character in Online mode.
The fastest way I’ve found - through RDR forums/Reddit - is to gorge your character on food (especially meat) and then drown them with moonshine till they black out. Keep repeating this until they’re at your desired weight.
The disappointing bit is that RDR’s version of “Overweight” is actually not really that heavy, like only a bit over 200 lbs, 250 lbs max by my guesstimation…
That is not true, depending on how you eat, you will become underweight, average, or overweight.