I am very straight-forward/vanilla with regard to my weight-gain kink. I am not interested in furries, inflation, magic, vore, most slob stuff, most non-weight-gain transformations, and any variety of other ancillary kinks that are related to weight gain. That being said, I do recognize that the wider the variety of kinks/fetishes that are included in a game, the broader the base that game attracts and the higher the likelihood that developers will be interested in contributing to that game. I have noticed that some very popular games have this kind of variety built into them (Boundless, for instance).
At the same time, building this variety into the game can introduce numerous complexities that make a game much more difficult to develop. I’m hoping to get a survey of these different kinks/fetishes and what additional implementation might be required to include them in a game. For instance, is it sufficient to change the sprites/models/descriptions in order to change a game from vanilla to furry? Or are there additional changes that would need to be made? Unfortunately, because these kinks/fetishes don’t do anything for me, it’s difficult for me to determine what constitutes a sufficient implementation. In addition, I’m curious to hear whether people think that it is even a good idea to broaden the base of a game by introducing additional, optional fetishes like this.
The specific kinks that I can think of are:
Muscle growth (hyper? can’t remember the name of this one)
There are probably a whole host of other related kinks that I’ve missed. If you are interested in this topic, but want to talk about a kink/fetish that I haven’t listed, please feel free to include it.