researching and references?

I’m curious to how much research you guys do when it comes to collecting reference images for artwork or even research into what people want in terms of game length.
I tend to gather at least 10 or 11 reference images per element for my projects and read my scripts and amend them at least 4 times before a final draft.

How much work and research do you guys do for projects? :slight_smile:

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For me it’s kind of an open process. Whenever I find something interesting that could help with a project, I save it. Other then that I usually search for references directly when I’m unsatisfied with the result. I guess that means for things like artwork around 5-25 images per pose. For everything else mostly 1 or 2.

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I have yet to make a game, though I’m helping with one and story boarding one of my own. My primary medium is the written word, and at times, I can do a surprising amount of research, often just to ensure the accuracy of a two or three line paragraph. Some of the things I’ve looked up include:

  • A guide to bra sizes and fittings with regards to a person’s height, weight, and build

  • Realistic levels regarding things like possible weight gain in a month, an actual amount of food a person could consume in a single sitting, and calorie counts. God, lots of calorie counts. I’ve seriously abused way too many diet sites in planning things.

  • Babysitting and inheritance laws in Arizona (no, I’m not joking)

  • And, what I consider the strangest one on this list, a Michael Buble playlist covering the bulk of his work. The Rat Pack also makes a large appearance in that particular thread.

I also re-read my old stuff a lot, and tend to keep jot notes in a doc, just to make sure I have as few continuity errors as possible. This isn’t to say that there’s not a lot of stuff I just wing, but I’ve been trying to do that far less then I used to.

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I was working on a project related to the game industry, and I realized that I needed some help with my research. Despite my best efforts, I was struggling to find the information I needed to complete the project successfully. That’s when I decided to turn to a professional phd writing service for help.
After some research of my own, I found a few different services that specialize in game industry research. I read through their reviews, compared their pricing and services, and ultimately decided to hire one that seemed to be the best fit for my needs and budget.