Since in the character creator Schedule 1 has an option for weight. how feasible would it be to create a weight gain mod where you sell addictive foods to people and, it makes them gain weight as their addiction bar goes up? I’m just curious if it’s theoretically possible.
Feel free to use the idea as I likely won’t be attempting to make the mod, as I have never made a mod before and, don’t want to expand the graveyard of incomplete passion projects.
Here’s the link to the steam page of the game if y’all haven’t seen it: Schedule I on Steam
Not a player of the game, but I’ve watched some let’s play videos.
One thing I’ve noticed is how different products have different effects, because sure. And one of the effects is actual weight gain. So I hopped onto the wiki, because of course a wiki for the game has already been set up, and yes, one of the effects is called Calorie-Dense, which is a cosmetic effects that makes the user appear fat.
Sooo I guess the game already has a weight gain thing going on, though only cosmetic and temporary.
I saw the affect but I didn’t know it actually increased the weight even if temporary, though the maximum weight you can do on game can at best be called chubby. so, it would be great if there was a mod to increase the maximum weight kind of like the sims slider mods.
But I do think that my original mod idea is possible since the calorie-dense affect exists and, it wouldn’t have to rely on the addiction stat for the weight increase.