Hey, just got Skyrim from a friend of mine. Wondering if there’s been any updates to the list since someone last posted here?
Not that I’m aware of, no; Skyrim’s bodies tend to look like garbage if you make them too large, plus there’s the issue of clothes clipping unless you manually adjust them for custom bodies past a certain size, so I don’t know that it’s really ever been a huge priority of anyone’s.
If you’re using CBBE and BodySlide, you could create a body that starts skinny and becomes fatter rather than more muscular or toned as the weight stat increases, and pair it with something like Pumping Iron (or the SSE version), although that requires SKSE.
I’d considered trying to make a similar mod that would increase followers’ weights as they leveled up now that SKSE seems to be mostly stable for the 64-bit version, but I don’t know anything about Papyrus scripting and the very idea of opening the Creation Kit is enough to sour my mood for the rest of the day.
If you look on sites like LoversLab, I’m sure there’s sex mods for adjacent fetishes like breast expansion, pregnancy, inflation, etc., but I don’t know of much else specifically focused on WG/BBW stuff.
The reason they look garbage at larger sizes mainly comes down to the sliders available, as coldsteelj mentioned. There were a bunch made for CBBE (prior to SSE) that can ameliorate the main one I’ve found, which is some incredibly jank deformation around the waist and torso.
Unfortunately, these were never converted to work in SSE and the CBBE body’s SSE version had belly nodes taken away, preventing fun jiggle physics (unless you change to a different body, like UUNP, which lacks anywhere near as many useful sliders). Updates/forks of RNaD & weightmorphs rendered pre-SSE vore/expansion mods incompatible (the converted mods look for the wrong file and can’t hook properly into the newer version).
Basically, SSE mods relevant to WG are kinda screwed and probably will stay that way without a few big steps like UUNP-compatible sliders, mod compatibility patching. It’s achievable and would probably happen if the game wasn’t getting old and being left to die by Bethesda (apart from a million new platform releases).
If someone want to create a good looking ssbbw body shape for Skyrim he will need to create another custom body with increased polygons count and adapt outfits for it, because I don’t know any existing body types for Skyrim which is high polygonal like CBBE for Fallout 4.
I am prob gonna sound dumb and this is a old forum but do these mods only work on vanilla skyrim or do they work with special edition
Most of the mods i believe will only work Vanilla skyrim unless you check for a Special edition version of the mod
Also here a link to a mod that i found that have weight gain for vanilla skyrim
Dang that does make sense though cause I could not get anything to work at the top and the things you need to get to work would break special edition even with SKSE in
It doesn’t seem to be working for me. The only thing I have on is weight gain, and after sleeping the mesh only seems to reset back to a weight of 0. Is there some way I’m supposed to have it use my custom mesh for the weight? I’d think it would just add numbers to your characters in game weight if you ate and slept.
You probably need to run FNIS again (if you haven’t already).
It’s a shame that none of the publically available sliders are good. Coldsteel’s are better than the rest, but they don’t look fat so much as inflated and only one set of sliders affects hands and feet. Fortunately, you can port sliders from Fallout 4 (though it’s not all that simple) and it’s not hard to touch them up in Bodyslide and Outfit Studio, as I’ve done here.
You can make the face and neck gradually get fatter with the rest of the body, but it works only if the actual weight is changed, so, not many mods will affect it (I think SexLab Hormones does, but not WeightMorphs since the latter affects morphs and not weight). In order to do that, you need to modify SkinnyMorph slider the head’s .tri file has though unlike others, it needs to be done in reverse (at 0, it should be fat and at 100, it should be skinny), so, it’s a little tricky.
Moreover, you can make animations change with higher weight throug DAR, but it’s not an automatic process, you need a variable to track real weight and it can be done only in a number of stages, i.e. you have to make animations for weight 0-10, 11-20, 21-30.
All of this is a lot of work, but it’s worth it. I also recommend using SMP physics for things like hair and capes since they actually conform fattening bodies as seen on the screenshot above (you can see how the cloth does a good job hiding breasts at weight 0, but fails to cover anything at weight 100 without stretching while hair moves properly over her butt instead of clipping into it).
damn, too bad none of these are for special edition
I think, i had put some mods that are not from my original game I need to reinstall everything again
-_-
Found something out: you can move bones on _1.nif (100 weight) model without anything going wrong (at least in LE) and they will gradually move into place as weight increases from 0 to 100. This is more relevant for SMP skirts and dresses than regular HDT-PE stuff since using sliders alone won’t work properly at all.
Again, this works only if your weight gain mods use actual weight and not sliders.
You can see how the skirt no longer covers her butt instead of stretching over it as you’d have to do with a static skirt.
So uh, hate to necropost but as someone who has little skyrim modding experience, how would I get characters to look like the above using the weightmorphs mod?I know you explained how you did it but it may as well be another language to me. Kinda walk me through it? (I’m probably not the only one, so it could work as a tutorial for other folks having issues.)
I’ve tried to get this mod to work with skyrim on multiple occasions with zero luck, following multiple different tutorials. The closest i’ve got it to work is the one time when my character was a bit plumper but only when nude.
Could you post these sliders you’ve made? I don’t know how to import stuff to bodyslide successfully.
They are custom, so, you’d need the whole package. Plus they aren’t really made by me (I used coldsteelj’s Fallout 4 work as a base), so, I’m not sure whether I can share them.
You only used them as a base, so you should be able to share them just fine!
Didn’t know my sliders for CBBE fallout 4 body could be used for some body in Skyrim. Did you use specific software to convert it for Skyrim?
P.S. You can share any of my content I made for Fallout or Skyrim. Just please add me to credits.
There are Fallout 4<>Skyrim conversion sets you can use to transfer morphs in Outfit Studio. You still need to touch them up a bit with smooth tool since polycount is lower even on BHUNP and you need to manually align the two bodies, but they do their job well enough.
If I can do it, then I’ll release them later once I touch them up. Just be warned that I’m handling only BHUNP since it’s the only LE body that’s high poly enough to get anything decent. Not sure if I should include fat face on high weight (it will be normal on 0 weight) as well since I’m not using vanilla races.