Hiya! Thanks for taking the time to stop on by and read this! I joined this site when I heard tell of it being out there for posting ideas, progress and such for games based around WG and such!
So, my idea?
I’ve been wanting to work on a Metroidvania styled game involving my character Krypt The Kangaroo (yes, they’re a sonic oc) exploring a recently discovered/surfaced temple. Being the treasure hunter he is, Krypt wanders in.
I do wanna implement a sorta “gas tank” concept, basically in which the more food he’s consumed/acquired, the more he can use his gas for various things, such as travel, attacks, etc.
I also thought that he would start off with a basic jump attack (i.e the Mario jump, of course), but as he got bigger and bigger with each meal found and consumed, he’ll have to find more methods, as he can’t jump up higher. I do need ideas on what else his attacks can be, as he’s more of an inventor than a fighter.
I still need a good concept on what the villain(s) and even enemies should be, and what kind of sub-areas the temple should have.
I do have Stencyl, but I’m still learning to program things right, so some help would be appreciated.
I’ll easily do concept art, if you have an ideas! So suggest away!