Softlock found: being on an elevator which gets destroyed by slimes freezes the character in place.
So accumulators are pretty nifty! I had the fancy idea of making a “solar arcade”. A covered promenade of reinforced platforms with solar panelling on top and accumulators powering everything underneath, with “service elevators” at each end. Before the soft lock, it was looking pretty good. I was a little confused by how accumulators worked at first before realising that they only receive power and don’t actually transmit power within the same range - only to adjacent objects. Future upgrade perhaps?
I also note those visual bugs from Spacethumper 1 are back. It resets the order of the layers when you refresh the screen upon returning from the cave.
Pesky steam vents!