Sorry, a bit of foolish misinformation on my part. Upon reviewing the Mod Fatties Races mod folder, the folder is simply named ‘slimeperson’, no ‘fu’ to be found. So it’d actually be the other way around, there are bodies for the non-Frackin Universe slime race but not for the one included in the mod.
…Then again, it sounds like there are bodies for the one’s included in FU as well so I can only assume that the ones in the mod and outside of it are one and the same.
For some reason FU has both the files for the slime race and the FU version of the slime race, just in case I added objects for both kinds so regardless of which you pick it will work. Also I replaced the thick, chubster, and plump sizes using dispatch’s slime armor sprites so let me know if they look better now.
Guys… I don’t know where you are getting a non FU version, but the FU version is just inside the races folder inside the FrackenUniverse folder and I’ve taken it out and played as slimes with out FrackenUniverse before, so they’re both the SAME RACE, FU just decides to include the slime race in it’s package(don’t know why, aside from great taste), the files have the same name(and the same sprites), so naturally, the mod fatties files are gonna be compatible with “both”.
Ah, you arrived at that conclusion yourself. XD
Question 1: Does anyone know if this mod is compatible with Frackin Races? I am afraid to remove Frackin Races to test because doing so will nuke my characters, believe it or not. So far I have tried tossing lard balloons at a brand new human character and nothing’s happening.
Question 2: Does this mod support Avali yet? If not, I think the original Big Fatties mod has some Avali sprites in, not all, but perhaps I could grab those and make the missing sprites for all the sizes.
Normally when FU includes a race (I.e: the Peglaci race), they would always attach a ‘fu’ to the race files somewhere down the line, which in many cases would be on the race folder themselves. I’m…not sure why they didn’t do this for the slime races, but eh, I’ll take note of it for the future if anything.
Ok, enemy NPC’s with lardnade launchers need to go. they use it Indiscriminately (which means they will use it on ANY hostile) which means they get fatter and everyone around them fatter. This creates a feedback loop cause they’re significantly tougher which means you can easily pushed into a confrontation you can’t win. It’s far to strong and annoying to work around, please remove them from the NPC weapon pool.
NPC variant of the lardnadelauncher has had its fire rate and projectile count nerfed, in addition now the only enemies that can spawn with it are the miniknogassassin, the labscientist, and the wildhunterveteran.
I have uninstalled almost every mod, but I can’t get my character to get larger despite my throwing a bunch of lard balloons up into the air and onto my character. What could be wrong? Is there a switch or something to enable expansion for my character?
There’s nothing in starbound.log saying what’s wrong.
Hmmm, interesting, I didn’t know they did that for most races, as I… only ever looked in the files to extract the slime race, and wasn’t paying attention to the other races.
I would to see extra sprites for FU Eld’uukhar race. They was already done by Uhkam and was put in Big Fatties topic. I really like Eld’uukhar race and want to see them in Mod Fatties Race. Also busty and other supports would be nice idea.
I have messaged them to see if they want me to include their work on it, in the meantime Eld’uukhar are part of the Red&Orange body sprite group so they now have stuffed/filled/busty support.