Starbound uses a hex color system to assign colors to races to provide the various ingame options for players and npcs. From a list provided, they can be expanded or even removed if one feels like it. The slime race uses hex colors that assigns them colors that are also partially transparent.
Since this mod uses that same system and applies it to the fat body armors, it can match up with whatever player or npc that gains weight. One restriction of this armor though is the inability to hide the original body, rather it has to completely cover it and account for its animations. As the only invisible option in the game is all or nothing, it cannot target specific body parts. Thus if a race that is transparent had any support. You would be able to see the original body underneath the fat body. It is especially bad for the blob size with the increased height and trickery with the arms.
Ooh, one work around i can think of is to either block the transparent colours and give normal ones or replace them with an addon, i got no clue how to do either but i guess it would need a seperate addon instead of inside the main mod
FYI: From my own personal use of the latest version, the invincible / invincibility and no energy regen bug is seemingly caused by Stardust Core. Slapped an account together just to toss this into the topic in case anyone googles this in the future.
Hello I’m a big fan of the big fatties mod And you’re ginormous ass
I’ve been wondering how Do I get my character to have the milky and hyper body shapes
I believe it’s all the vanilla races exclusively, unless it’s the WIP version, in which case it adds a new race (pig people which I think are called the Throg, sorry if I’m wrong) that can gain weight too.
For modded races, check out mod fatties, it might have what you’re looking for.
As for non-race concerns with mods, I’m not sure if too many mods have problems with it. That being said, take my words with a grain of salt, but I’m pretty sure most mods are okay with Big Fatties. But do be careful still.