I don’t know how to start, so I’ll say it simply: my friends and I are making a game around fatness and inflation themathic.
We would like to create a full-fledged text RPG, with diverse mechanics and a thoughtful non-linear storyline.
QSP will be used as a platform (link: qsp.su), this engine is very convenient for creating any text games and is well known to me.
Shortly about the game:
“Terraline 45” takes place within my fictional “Artix Project Universe”. This universe has many worlds, both close to ours and absolutely fantastic. The main character is a member
of an expedition from the sci-fi world to the world of paradoxes and magic. And the place we find ourselves turns out to be the most unusual of all. Including anomalous fatness,
mountains of food, aggressive flora and fauna …
Character editor with wide customization
Non-linear storyline and sidequests
Life-simulating NPCs, companions
Combat, stealth and communication mechanics
Skills and upgrade tree
Weather, temperature, lighting systems
Elements of the immersive sim
Fat furs (including blobs)
Fattening (including force feeding)
Inflation (air and gases, liquids, slime)
Of course, a bunch of hugs and snuggling!
Possibly (but not so likely):
NSFW and 18+ content
Gore and blood
Changes are possible during development!
Also, I would like to say in addition …
A friend of mine and me have a very difficult financial situation. I’m a student and my friend Sky is head over heels in debt.
This project is very important to us. Don’t think that we want to create a game just for money, it’s not right. Our dream is to create a really big and interesting game. But if
We will try to show something in the near future. We look forward to your feedback!
Thanks everyone for your attention and support.