No way you reffed this in the new preview!! cool to see an enjoyer
Hope you’re having fun working on the game! Keep it moving! Stay motivated! We’re all looking forward to the future!
@F_Stuffs
Thanks, the NGE references aren’t going to stop there…
@givole1042
Thank you, I am having fun working on the game.
I’ve been actively working on the game when I can. I had a scare last month at the end of December when my primary drive failed and I almost lost two weeks of progress since I had not saved a recent backup, thankfully I was able to recover the files off the failed drive. The drive is still completely unusable, but that’s fine.
I feel like I’m about 40% done with Ep6. I’m aiming for March at the latest. I would prefer if people don’t have really high expectations as it’s not a crazy ambitious episode or anything, it’s more of an intermission. I want the tone to be somewhat lighter and hopefully the pacing is good. Right now it’s definitely too fast for me, but it’s also missing scenes and has placeholder text. The whole episode is completable from start to finish but is filled with placeholders, basically I have the skeleton built and I’m filling in the details over time. Certain parts I’m not fully sure what to do yet, however the general ideas are there.
@bob_billing did this fanart portrait of Veska on Discord that I haven’t shared on the forums yet:
Here are a couple screenshots of Ep6 showing new stuff (light spoilers I guess):
I’ve tried making other improvements to earlier episodes too.
That’s all for now~
Episode 6 - The Ordinary Life of Cindy Crumbley
As the UG Rhea heads towards their next stop, the new guests onboard the ship create headaches (and stomachaches) for the crew. Experience one such day with Cindy, one of the navigation officers on the bridge. Will she make it out of the day unscathed, or will the cookie crumble inside her?
WARNING:
This episode contains belly stuffing (with burps), weight gain, and inflation fetishes. Viewer discretion is advised.
It’s about one hour long.
There’s some optional lore text missing. I will probably add this in for the Minor Update among other things. If there’s major bugs I can fix them sooner.
Thank you for playing.
Hey Chug just wanted to pop and congratulate you on another chapter! I have to say that there is appreciable improvement across the board to this game with each new piece of content; the spritework and portraits continue to get better and better quality and the writing has also been on a continuous upswing. The balance between silly bits, fetish content, and general dialogue has improved over time and the silly bits are not overstaying there welcome anymore as was the case with the very early chapters.
I like how the fetish content tends to take on a darker, more sinister tone in this game then the rest of the writing and I am also always into teasing and humiliation stuff which you’ve written well!
I must admit that I am personally chomping at the bit to see some of the characters gain more weight and reach new levels of fatness but also appreciate you taking it slow as that is ultimately your preference.
Anyway hopefully there is some good feedback here and keep up the good work!
Well, that feels nice, and the last scene with teddy bear is hilarious and creepy in same time. And Hitomi is dumb bch, in bad way. I understand why she thinks like that, but I can’t accept her motives. It doesn’t seem like the logical thinking of an adult, both dubious cause-and-effect relationship and hatred. It’s like blaming a lifeguard for saving a dog that its owners wanted to drown, but now it won’t work because the dog will be in plain sight (not very correct example, but I can’t get any better).
@gotchagacha
Thank you, it’s hard for me to judge myself so I appreciate the feedback. I tried having a more “free roam” section in this episode even if it’s only limited to one floor. Also, I labelled the Center meeting room wrong: it’s on the upper deck, but I have it marked as the lower deck on the map by accident.
I too am looking forward to future flabbiness.
EDIT:
During the early stages of making Ep6 I put together a full map of most of the stuff I’ve made for the ship. I don’t think I’ve shared this on the WG forum yet, if you’re curious:
It’s not perfect but it’s a start.
@papan_2021
I would say it’s a combination of Hitomi’s logical suspicions towards “Veska is a possible danger” combined with an emotional “James is hurting because of her”. It’s not like Hitomi is 100% confident that Veska is at fault, she says so herself, but I want to have the medical nurse be the most cautious of the female crew. I think it’s interesting to have resilient characters like her and to an extent, Riley. Having more dynamics is more interesting.
Okay than, I thought captain Thymi will be that kind person, as one of those who always watch over the ship and its team.
Thymi does care about the crew, but unlike Hitomi she’s not distrustful of the military or government. This mission to escort Veska from Earth to Krovak is important for her to be successful, she’s not questioning authority. Also I just really wanted to make that scene because I think it’s super hot.
Does the download of episode 6 include all the content of episode 1-5? I’m asking because this appears to be the first time I’ve seen a new update that shrank a games filesize…
@namad
Episode 6 includes everything before it. The file size is reduced because I deleted unnecessary files. I think unused music (they were default RPGMV stuff) lowered the file size the most. I didn’t playtest older episodes which is why I always include the previous build on itch so people have access in case something is horribly broken.
I’m not sure how this fell into my backburner, but playing chapters 5 and 6 in one go was an absolute treat, easily the best additions so far. I’m loving how this is progressing, and the slow corruption of the entire crew. Nothing hotter than the “fall from grace” progression. Eagerly awaiting whatever gluttonous escapades the crew gets up to next.
And no typos this time!
Thanks, I think Ep6 is pretty simple compared to the last two, but people seem to like it.
I already did a spellcheck of Ep5 so I’m not surprised you didn’t notice anything, however Ep6 definitely has at least two spelling errors where someone says the wrong word which will be corrected.
At some point I’ll have a smaller update that adds stuff to Ep6 and some new scenes. Ep7 should be more dramatic I’m still trying to finalize an outline and title for it.
Another peak chapter! I assume art is the most time consuming piece of the game but it’s always great from you! Love the style. Can’t wait to see how Mira and Ange look in the next chapter. :>
Really liked the new big freeroam section. Makes us “players” feel like we’re doing something every so often ahah. I interacted with every door to see if any of them did anything, would’ve been silly to walk in on Mira changing or something like that. Or maybe a collectible inside one of their rooms that gives you unique dialogue later in the story (idk if you’re into that).
Making a cool ass story is hard. Making one for a fetish community by yourself and making the game is even harder. Thanks for another peak chapter. Looking forward to the next one. Stay motivated!
How important is financial support to you? Just curious.
Thank you for the comments!
The art takes time, but I think the writing and making the scenes takes me more time overall just because of how involved the process is. When the art is finished I can just slot everything in pretty easily.
I’m glad you liked the free roam section. I plan on filling in the history computer interactable with actual dialogue in the next update. Sorry that all the doors are the same I just copy pasted them. I’m not a huge fan of making maps in RPGM, in fact I would say it’s my least favorite part of the process which is why areas are so simple.
I’m not hurting for money at all. If anything I wish I could work less and make less so I had more free time, but that’s not how the world (or at least my job) works. I know some people have stated wanting to give me money, however as of right now I don’t feel comfortable doing that.
Also, on another subject…I started a favorite character poll on the Discord so I should have one here as well, it will have a different twist though: pick your top3, not just one! You can still pick only 1 or 2 if you want. I curated the list to include the most relevant characters for the poll, if they’re not on there then pick Other.
- Ange
- Bell
- Charu
- Cindy
- Miranda
- Reesa
- Riley
- Thymi
- Veska
- Ziya
- Other (anyone else)
experienced the game, really good, hope more Bell story, Bell is really too cute hope to come more!
@agdtnyg
Thanks! There will be more Bell to come, hopefully with a new chubbier spritesheet.
I didn’t post about it, but I’ve closed the poll on Discord as well as here and have released a minor update for Episode 6 on itch:
Small update for Episode 6:
- New BTS with a ton of fan submissions.
- Episode 7 preview with Mira.
- Added some dialogue to the history lore computer in Ep6 as well as a simple CG for the epilogue.
- Miranda’s uniform portraits have been properly added, there’s definitely spots in earlier episodes I need to clean up more.
- A couple typos fixed in Ep6.
- Added in newer crew members into the background of earlier scenes.
- Episode Select for Ep7 now so you can jump right to the second stats room.
To access the new BTS, talk with the Question Mark guy Q-Mark at the end of Ep6. To access the Ep7 preview, interact with the fortune ball thing at the end of Ep6.
It’s probably like 10 minutes of new stuff to read.
I don’t know how long it will take before an Episode 7 release. I’m working on it when I can and when I feel like it. Past trends seem to say I’ll be done in the summer around June or July ideally, however I don’t want to make any promises. Also, I encourage everyone to keep your expectations low that way you’ll be pleasantly surprised when you do play.
Oh yeah, piengoo did this wonderful fan art of Mira!! Check it out on DA here:
https://www.deviantart.com/piengoo/art/Mira-1168552597