The Nebutori's Tale

Not to add to the pile, but I just launched the new version (in the last two minutes) and got this error.


Game is certainly promising, and I hope this all gets smoothed out.

That is an error with a variable, does nothing to the game but I may have an idea to fix it. Right now that isn’t very concerning.

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in that case, what are the requirements then? Feel free to spoiler them.

Well, there is a slight with the timer (why do I rely on them, they only hurt me), but the ending should work. I’ll spill the details once I get it working.

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Hey there, I’ve noticed another problem, I can’t go east at the Forest Clearing: image It’s blank and doesn’t move me at all.

Fixed that, but still working on the ending.

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man gotta commend you for working quickly and fixing so many bugs does the game need updating for the fixes to be put into place or does it automatically update these changes?

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The way Quest works is it makes a copy of the game that the creator can edit, and then when they’re done they replace the original game with the updated copy. That system doesn’t work too bad, but as I’m sure everyone has seen Quest crashes every so often and sometimes its incredibly slow so the patience @Seeker9043 has is incredible.

Dude kudos to you for doing all these bug fixes and so quickly. Quest is a bitch, and timers especially, so well done for not giving up. It’s a great game!

Not sure if this is a bug or if I cant work it out but on day 5 when you go to the mall and talk to bartender it wont let me leave that part of the mall, trying to exit says i should exit via parking lot, and if i try to go to the food court it says id rather head into the bar, essentially soft locking me from going anywhere. Super enjoying it so far though!

Edit; on closer observation it says manami is in the bar but i cant interact in any way.

Sorry to bother you, but what version of the player are you using? I’m running 5.8 and changing the background color is very buggy for me and apparently no one else has this issue.

I set black background, white text and blue links, but everytime I open a Quest game the background is black (just for a second) and then it immediately changes back to its default white (while the text and links keep their custom colors, white and blue). To actually set the background as black, I need to start the game (with custom colors), reset the colors to default and then turn on the custom colors again.

I’m also stuck here,
I’ve ran around everywhere but I can’t seem to find what I’m apparently missing.

Speak again to the bartender each time youre done with someone, then you will get a clue about where to go next

Gonna pop in and say the concept is great. I’ve figured out some of the bugfixes through fiddling with the code.

  1. The green heart softlock at 20 is due to a missing member in the inequalities. You have a handler for more than 20, less than 20, but not equaling twenty. Changing the less than code to “else if (Kyouko.stomach < 21)” solves the softlock.

  2. Examining the bracelet is broken as the switch is looking for “Result” instead of “result”. Changing the upper case R to a lower case solves this issue.

  3. I’m seeing in the code these great things about multiple doors and multiple stones but there’s no way to access them it seems. The only door that is there in the nightmarescape is the cloudy door.

Not a bugfix but a question: Is the only way to repeatedly increase the stomach value going in and out of the bar? You can’t return to the “lost” friends for their scenes if that’s the intent.

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Hmm I seem to be stuck at the point where you gotta dry the guys phone. i tried to put it in rice but that wont work. i type out put the Phone in Rice Bag but it says i can’t do that please help me.

Try ‘Use Rice’

ok.but now i have another question how do i drink? or use? the weight gain powder

You don’t. It’s needed to deal with one of the girls.

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Okay sorry for being out, lets see here…

For starters thank you for some of the kind words, here I thought I was horribly messing up by not fully testing everything. I’m just glad some of the fixes are working, though it seems I need to check even further.

This is an awful fact, I’ve crashed so many times that I literally can almost call it at this point. Part of this made trying to test run the game a nightmare since there was so much and I kept crashing before leaving the house. Not sure about the patience, I’m yelling at my computer and Quest to stop messing with me with the slow downs.

That shouldn’t be happening, only something end game causes that. I’ll check into it once I figure out the timer issue.

I may be to be blamed here, I have a few things that change the border colors, as well as choosing the color for the menus (just that dream blue though, nothing ingame changes them). There are scripts that constantly change the border colors to signify the change in area. Though the background doesn’t have any changes to it, so not sure why that is changing to different colors.

  1. Haven’t gotten around to that yet, I will do that as well once the timer works properly.
  2. Dang it another thing that Result is messing me up on. It was actually part of the reason why Manami was broken for a bit, easy fix to do.
  3. Shhhhh, those are secret for now
    For Stomach it changes due to your weight, though I can’t recall about lost friends. I’ll investigate that part as I can’t remember if I wrote anything like that.
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Another possible bug:

On day 3 after knocking on the Occupied Door, I went to the courtyard to listen, but the “listen to Window With Shades” command responded with “That doesn’t work.”

I’ve only done a few things that deviate from the game’s proper order:

Got Fire Emblem from the Game Store despite chosing “Yes” for Grace.

Purchased Weight Gain Powder before meeting the corresponding character.

Don’t know what might be going on there.