The village party

​It is a pretty small game, but all the clothes is simulated, so when the belly growing or weight gains, you can see it on her clothes.

About the game “The village party,” players embark on a heartwarming journey of new beginnings and budding romance in the tranquil setting of a village. After inheriting a quaint house from a relative, the player, seeking a fresh start, finds themselves in the midst of village life, surrounded by the simplicity and charm of rural living.

The game centers around the player’s interactions with Irena, a captivating and spirited woman who lives next door. With her radiant smile and engaging personality, Irena quickly becomes a figure of intrigue and affection for the player. Eager to forge a deeper connection, the player discovers a shared love for the beauty of nature and decides to cultivate a garden of flowers, each bloom representing a step closer to Irena’s heart.

As the garden flourishes, so does their relationship. The act of gifting flowers becomes a symbol of their growing bond, with each new blossom opening up more intimate conversations and shared moments. The player learns of Irena’s impressive capacity to enjoy life’s pleasures, including her surprising ability to indulge in the village’s culinary delights and spirited beverages, adding layers of depth and relatability to her character.

Together, they explore the village’s social life, attending the local club where Irena occasionally dazzles the player with her eating and drinking prowess. These moments, filled with laughter and mutual admiration, strengthen their connection, allowing the player to see beyond Irena’s vivacious exterior to the genuine, caring heart within.

“The village party​” is a game that celebrates the beauty of taking things slow, the joy of small moments, and the blossoming of love in the most unexpected places. Players will find themselves enchanted by the village’s rustic charm, the simple joy of growing flowers, and the thrill of getting to know someone truly special. Join us in this tender exploration of friendship, romance, and the magic that grows when you least expect it.

Warning! Read this before you buy!

If you follow me, you should know, that for now I create multiple short games with some sort of game mechanics in almost standard interface. It is literally a bunch of images, that appear in different circumstances and there is almost no weight gain. All my games are stuffing games. And for me the main value is that they are different. Different models, morphs, clothes, different style of interactions. Every game is an experiment. They are as they are. Some people, such as me like such things and diversity. So if you are not into it, i ask you to understand and to forgive))



Maximum weight and belly size:


Weight gain? I will try this one out.

Very slight weight gain there.

I like the disclaimer lol

how many weight gain stages does she have?

6 weight gain stages, all incredibly minor. It’s basically a thickening of her thighs and a cup size or two in her breasts. I would not recommend.

The game loop is about meeting the one NPC, finding out about a party that happens once a week, then going to that party and encouraging her to eat to see the different stages of fullness and slowly increment the weight gain. The issue is that it takes at least 28 in-game days to unlock this party, then another 60 days to unlock the option to get her to eat.

Each day is about 5 clicks of the same action to “grow a flower” in your yard, which you give to the NPC to raise her affection. It takes 28 days to grow and there’s not really any other actions one can take in the meantime. You can visit the NPC to see a few renders, but the only option ends up being to “say hello” which cycles through canned, incredibly verbose responses.

It’s a shame that when people were asking for more dialogue in these games, it was misunderstood and we ended up with long sections of flowery AI prose that runs in circles rather than dialogue about the girl reacting to her weight gain/habits like we wanted.


Thank you for your feedback, good to know. You are right about everything here. The AI is disappointing for me, but it makes no grammar mistakes unlike myself. I thought about returning to the dialogues written by myself with reactions etc. But if my thoughts are confirmed, I will start with this game. I will add dialogue line for this reactions.
About the weight gain you are right of course too. I thought that a highly active girl from the farm won’t be able to gain lot of weight.
I’m thankful for your feedback I will change current project in dialogues and I will make next game different.

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Added as a spoiler maximum size of Irena here.