@Jose.numa, @GingerAle and others: The root cause of the bug is already identified: It comes from an overly specified condition, and I’m 100% sure it has been squashed in @tiggertoo’s dev version. It’s exceptionally hard to reproduce, even if you know the exact condition you have to reach to trigger it, but obviously the game is deservedly popular and has had a lot of playthroughs, so it shows up now and again.
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