Hello! I am a fatfur game developer and I have three ideas for a game I need help choosing between. You can get more details on it at http://www.furaffinity.net/view/27965247/ , but I will still give you a rundown of each ^^
The first idea I have is a game I’m already making, and it’s one I’ve posted about before; Staff of the Fat King. It’s an RPG where food takes the place of EXP and can also be used as a currency or ammo for abilities. As I’ve said, I’ve been working on this, and the main reason I’m reconsidering is because the game is proving to be very difficult to make due to how extensive player animations are. I also don’t really have any ideas for the direction of the game aside from the food mechanics, so I’ve been hit hard by scope creep. I was wondering if I should delay this game for a while and instead switch to the other two, since it might be good to start over from scratch at a later point in time when I know exactly what I want.
The second idea is for a Pokemon-esque game where you can fatten your creatures (which I will call Blubbermon for now) in battle to change their stats and such. For example, one Blubbermon has an ability where they rapidly lose weight when they get fat enough in exchange for random stat boosts throughout the battle. This game would be a bit easier to make than SotFK in that it will not have a ton of animations to make, instead needing a variety of stationary sprites for the Blubbermon roster. However, that would still lead to a fair amount of work to do per Blubbermon, especially since I am not that good with drawing perspective (or at least not as good as I’d like to be).
The third idea I had was for an action/puzzle platformer. Instead of coins dotting the level, there would be morsels of food strewn about, which the player can collect to fatten themselves, This obviously hinders their mobility, but can also lead to alternate paths (such as through destroying weakened ground). I was also thinking of having some other elements that can enhance your mobility at larger sizes; the one I was currently thinking of was an army of minions that can carry your tubby butt around and toss you onto ledges but cannot jump themselves. This would be the easiest to make from an art perspective, but it might also prove difficult to make stages and such.
So, those are the three ideas I’m thinking of working on. What do you think I should do? Staff of the Fat King (AKA SotFK), the fatfur RPG where you gain weight; Blubbermon, the fatfur RPG where you make your monster friends gain weight; or the currently unnamed platformer, where you gain weight and jump around? I have a poll at https://goo.gl/forms/jcBjUTYWJzlqwgxh1 , so vote there and tell me what you wanna see!