Very much a fan! My hard copy of the the RoL:TTRPG arrived yesterday - it’s derived from Call of Cthulhu which suits the investigative style of play, and in the forward Aaronovitch is clearly delighted to have a TTRPG based on his world building. Highly recommend the series of books! I’d say more, but spoilers…
I’m glad it’s still entertaining you. And fun > realism. The PC (like all ‘adventurers’) is exceptional.
Reg has been in the works for a while (he first appeared as a character in 0.14), and I’m sure @Morganism will appreciate your comments - all the Reg stuff is either written by or inspired by him.
It’s hard to say. Steve has the most new content since 0.14, but Sofia’s additions are fun too.
If you are running in debug this is possible. State
> Counters
> Counters
> Choose
enter aliciaStop
and set it to 4
. This is an illegal state and stops Alicia’s intervention allowing you to keep dating both. I’ve done it before for testing, but it does throw out the overal balance.
Since you’re likely interested I’ve added a proper state machine class to the dev copy, and converted Alicia’s matchmaking, Alicia’s intervention, and Steve’s fat attitude to use it, and added a couple of new ones I needed. It makes the code so much cleaner and keeps all the detail in one place (rather than scattered over multiple ifs in multiple files.
I’ve struggled (in this thread) to explain how Steve works, and had to go through the code to pin down what happens. Now I have this state diagram for Steve (minus a couple of minor changes and a new state added for v0.16):