Hello, people. I introduced myself not too long ago and i said i was working on a game, inspired by the many awesome games that are here. To be honest , i was not confident
on my own skills and in many ocassions i thought about just drop the project all togheter. But as time went on, i was enjoying more the whole developing process.
Synopsis: A young woman is found gravely injured by a kind scientist who saved her life by turning her into an human/slime hybrid. Despite that her life was saved , she still suffered from amnesia from the incident and is not fond with her new form ,even if she gets abilites by eating and increasing her size. She journeys on a quest to both recover her memories and to restore her original form, meeting new friends and allies and also facing dangerous and bizarre situations that will question her motivations and thinking on her “new life”.
The game will mainly contain weight gaining and stuffing, while also mantaining a traditional RPG style of gameplay. You can increase the weight of the characters and in turn use it for powerful skills in battle,with weight of the characters divided into 4 stages(slim, overweight, fat and very fat). The game has a linear storyline, divided in chapters ,though some mid-chapters will be added to expand it.
Some screenshots of the current version of the game:
The main character in her 2nd stage:
Sizes of the first 2 main characters:
There is one issue,however ,that i’m facing and that is , if you notice the title , is in Spanish (my native language). I didn’t consider that i was making it in Spanish but i’m a little too far in development to change it now, because some of the story involves some jokes and comments that are based on spanish-speaking cultures. I plan on making an english version after the game is finished. But if the language proves to be too much of an issue, then i’ll see how to overcome it.
Being my first tackle at game developing i hope i can provide a good experience to you all.
Thanks for reading.
Changelog:
-Version 0.0.5 - Initial public release.
-Version 0.0.6:
There is a lot of fixes, but i’ll write the most important ones and the changes.
Summary
- Fixed the dialogue with the blacksmith’s daughter.
- Fixed the last part of Laura’s quest.
- Fixed a bug with Mayor Gonzales that would freeze the game.
- Multiple typos and dialogue errors fixed.
- Most enemies’s stats were adjusted and some new attacks were added for some.
- Added Ilia’s quest
- Re-added Cooking (this was in previous builds but i disable it and changed to be unlocked while helping Ilia to better fit the game’s story).
- Changed how enemy encounters work in Bosque Espeso.
- Changed some of Xiera’s spells to better fit with the current chapter.
- Fixed the lootable items in the temple.
-Version 0.0.8:
Summary
There are some changes and a lot of additions, i’m still finishing the rest but also adding and changing some stuff. Being the first chapter, i’m trying to make it a good first impression for players.
- Initial part of the bandit’s quest has been added
- Added some sfx for scenes and changed some.
- The width of the screen has been increased and the journal has been adjusted
- Some text have been fixed, changed or added and some grammatical errors have also been fixed.
- The main characters portraits now change depending on their current health and weight
- New icons for some items and foods
- Added new music when entering Pueblo Arveja for the first time.
- El legumbre’s bar now works properly (in before was a little broken, so now after completing their quest, you can go to the bar and order a breakfast for free, this will give the party 25 PE)
- Added minigame “Concurso de cerveza” (Beer contest).
- A new skill for Reiko and Xiera.
- Some item’s stats were adjusted and fixed.
- Reiko’s Bloqueo corporal (Body block) now properly redirects attacks to her.
-Version 0.1.0:
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A new title screen has been added, done by me.
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Added a pre-title screen that acts as a warning for the player, you can choose to continue or exit the game.
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After beating Sonia, the story continues with 2 more main quest.
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2 new side-quest are available after you complete the bandit quest and one has WG content.
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Some few balance changes has been done to the game, (i still need to iron out this part).
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Fixed a bug that woud freeze the game while doing the “Hammer is real” quest.
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Many dialouges and cutscene have been changed to better acomodate the story.
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Genesis (the lady of the lake) has a new sprite and icon for dialogues.
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Credits have been added to the end of the chapter, rather than just take you directly to the title screen.
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You can access some debug functions by interacting with the machine near Reiko’s stretcher in the scientist’s lab, you can test and play with the higher fat sizes of the characters and test Reiko’s devour skill. Consider that the cutscenes and parts of the game aren’t made for these functions and the game may behave weirdly.
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Reiko no longer has the skill “bare knuckle” and Xiera’s calm mind has been changed to “focus” and now properly buffs her magic damage by 25%.
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New icons for their skills have been added.
Link (current version)
Una nueva vida - Version 0.1.0 ES